Monday, January 01, 2024

2023 in Games

I've been tracking the games I play for a long time now and partly that's so that I can write a post that looks at how I played from a ten-thousand foot view. I've reached a point where that's less important to me than it was and my priorities have changed. I'm going to keep tracking in a way, but I think that's going to look a little more like what I'm doing with books now. I've written a bit more about that in an update earlier in December. but my longer term goal is to make sure that everything I'm producing is fun to make and makes me happy, so that's going to inform how I capture playing data going forward.

I also got very clobbered by COVID in November so my tracking, which has been spotty all year got even worse and I haven't written down a single game I've played since December 10.  That really helped me see what was and wasn't important to me. Earlier having very detailed information mattered to me, but now it's just not a priority for when I play or what I do. If I'd finished that software to track playing time, that might be different, but I haven't, I don't really want to and I'm looking to focus my time differently going forward.

That being said, I do know a few things about the games I played this year, so here they are.

I played 31 games this year for approximately 500 hours. That's slightly fewer games and significantly fewer hours than the last few years. My gaming PC broke a while back and between pandemic and other things fixing it was never my priority. Mostly I've been playing on the switch, but that's felt a little less fulfilling this year so I've started to broaden out again, finding the things I can play on my ancient Mac Book Pro and since my birthday on SteamDeck.

Legend of Zelda: Tears of the Kingdom - Screenshot - Link is looking at his data pad which looks suspiciously like a Switch.
Fortunately the Switch and Tears of the Kingdom, which is a great game, even if you play Tears of the Kingdom on your Switch in the game!

 

Important Games

The five games I think were really important to me this year were:

  1. Legend of Zelda: Tears of the Kingdom
  2. Tactics Ogre: Reborn
  3. Final Fantasy XII: The Zodiac Age
  4. Pikmin 4
  5. Sea of Stars

I also played a lot of Mario Kart 8, Dicey Dungeons and Into the Breach, but in less intentional / important ways. 

I've merged time and favouritness this year, at least partly because I haven't tracked well and as I'm looking forward, I'm thinking a lot about what I play for the experience of the game and what I play for managing the moment.

I will say that Tears of the Kingdom is a masterpiece and I've love it to bits. It builds beautifully on everything in Breath of the Wild and is just in general a great game to play. Pikmin 4 is also really good and honestly fills in almost every need I've had in terms of a Pikmin game.

I'm also deeply in love with Sea of Stars, although because it is very much an homage to Chrono Trigger it may not be as great an experience for someone without my rose colour glasses. Still if a modern polish of 90s RPGs is something you want in your life, there's really nothing better.

Sea of Stars - Screenshot - Valerie, Zeke, and Seraï face off with some rock things in a rocky tunnel.
Sea of Stars, home to every thing I've kinda wished SNES RPGs would do, and more.

 

Finishing Games

I didn't finish any games this year. There are a bunch of games which I've started and which I think I will finish with soon, but soon is as good as it gets.

Again with my overall change in how I'm going to track things and think about game playing generally, I'm much less interested in what I've finished. I may keep track, but honestly looking at a lot of the games that have come out in the last few years few of them really even have definitive endings, where you aren't encouraged to go back and play. Even if there's not a New Game + mode, for me the space ending a game leaves in my head often leaves me going back to play a game over again right after I finish until my attention shifts to somewhere else.

Finding What Works on The Mac

Since I did open Steam again for the first time in a year or more, I thought I'd mention what out of the games I like worked well and what didn't. Overall, Steam and most video games don't work well on an 8 year old Mac (Steam has stolen focus from me 8 times writing this paragraph so far, just for example).

Smaller windowed games have been great, so I've played a good chunk of Dicey Dungeons and Into the Breach and a bit of FTL: Faster Than Light. I tried some Civilization VI and some Stardew Valley, but neither was a huge technical success. 

Invisible Inc. was probably my favourite Steam game this year (obviously not from this year). It worked well on the Mac and had the right amount of tactical thinking for me.

Getting some desktop gaming back was nice, but I want to play with a lot more intention next year.

Into The Breah - Screenshot (Mac command bar included) - The defenders of humanity, equipped with giant robots, plan out their turn trying to minimize the damage from the giant bug-like Vek.
Into The Breach, because throwing giant bugs into lakes (sometimes of acid) is a good way to relax.

 

Cataloguing Screen Shots

This is probably dumb, but I learned the correct way to get screenshots off of the Switch this year. You may recall that in past years, I very slowly passed them out via Twitter. That was a slow and laborious process, but I wanted to make sure that I had a lot of screen shots of a game in case I wanted to write about it later. As it turns out you can hook your Switch up to your computer and so long as you have a manageable number of images you can just copy them over. So I now have a fairly good archive of screenshots that I found interesting this year.

Tetris (Game Boy) - Title Screen - Tetris above a view of a towers topped with onion domes.
Because some day I might need this...


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