Showing posts with label XCOM: Chimera Squad. Show all posts
Showing posts with label XCOM: Chimera Squad. Show all posts

Monday, December 21, 2020

Blog: Games of 2020

2020 has worked out to be a pretty good year in terms of games I've played. I managed to play six games released this year. They were all pretty good, but I certainly like some more than others. In particular I have been absolutely blown away by Hades and I'm pretty sure you should go play that right now. Then you can come back and read the rest of this post later.


For this end of the year post, I've broken my list down into: games I didn't play much, games I thought were okay, games I thought were good, games I thought were great and games that were outstanding.


The Ones I Didn't Play Much

Hyrule Warriors: Age of Calamity


Title (and Menu) Screen to Hyrule Warriors: Age of Calamity

I played the Demo and about the Demo again after the game came out in full. (The fact that Zelda games almost always drop on my birthday make it pretty hard to avoid).  So I'm pretty clear on the first 2 or so hours of the Hyrule Warriors: Age of Calamity. It's pretty good, I think it has a ton of interesting ideas and the quality of the game is very good. The thing that kept me from picking it up more was the fact that I just have no intuition for musou games. I've tried to play a few (including the original Hyrule Warriors) and every time I find myself baffled about what I should be doing. The gameplay always feels too loose and like I'm not involved with what actually happens. Age of Calamity feels similar, although they've definitely made things make more sense. I'll try to push into it a bit more in 2020.


The Okay


The Dark Crystal: Age of Resistance: Tactics

Title Screen: The Dark Crystal: Age of Resistance: Tactics



When I first saw a trailer for this I thought it looked a lot it had visuals that looked like Muppets. Sadly in the end, the graphics didn't wow me in the end and the game play felt very slow. My partner and I pushed through and watched the whole of the show, which I generally enjoyed, but I think the game did not come out as well as it might have.


I think my general lack of skill at tactics games (despite my love of them) is holding me back some and then I think compared to other games like Final Fantasy Tactics or XCOM it just feels a little stilted. I might come back to it at some point but it's not really calling out to me.



The Good


Animal Crossing: New Horizons


Title Screen: Animal Crossing: New Horizons - Static the Squirrel standing on the beach



I'm sad this is only good. I think New Horizons had a lot of opportunity to be exceptional and instead Nintendo played for the Instagram shot. I like the game, it certainly has moments where it's fun and charming. Other times it ends up feeling lifeless, like it's designed to take a good photo but not much beyond that.

New Horizons modernizes a lot of things with other Animal Crossing games and generally makes playing very easy and comfortable. Customizing your own island is fun. Unfortunately it's missing enough personality in the villagers and the factors outside your player that it just isn't great.

Mario 35

Title Screen: Mario 35




I liked Mario 35 quite a lot. Especially when it first came out, I found it to be a huge amount of fun. It forced me to learn a lot about Super Mario Bros and then to learn a lot about how to play this competitively. I'm not great, but I'm certainly good enough on any given day that I have a session last 10-15 minutes.

It has slightly different mechanics than other Super Mario Bros ports, so I found trying to go back and play those harder than it might have been. That being said other than in trying to get better at learning the game, there's no real need to go back right now.

I've found having played for a few months that it's a little less exciting than it was when I first picked it up. I will say that Nintendo's plan to stop letting people play in March seems anti-consumer, but I think shaking up the game play over time is going to be necessary to keep my interest.

Paper Mario: The Origami King


Title Screen: Paper Mario: The Origami King



I wrote up a Things About post on this game, but generally I found that this was a good and well executed game. I also found that it was so highly polished that it slipped off my mind. I may have just not been in the right place when I played it, but generally I think I remember Color Splash more and enjoyed that game more.

This game is worth playing. It's beautiful and fun, with an interesting and fun combat mechanic. However, the story is not very interesting and the characters are somewhat forgettable.


The Great


XCOM: Chimera Squad


Title Screen: XCOM: Chimera Squad



I really enjoyed XCOM: Chimera Squad. One of the primary problems with the original XCOM was the that the missions were very slow. Xenonauts is possibly even slower with it's large map size.  New XCOM definitely struck a good balance and XCOM:2 tried to shorten times by limiting the number of turns you were allowed to take (which I didn't love).

XCOM: Chimera Squad takes the whole XCOM formula and then asks what if we just did the setup parts. In each mission you "breach" into a space and then spend a turn or two fighting the bad guys you didn't take down on your way in. It speeds the whole game up and makes every mission quick and fun.

I also like that you play as a police force rather than a military force. The investigation game play between missions is minimal, but it's a nice flavour change and I like that the game directly rewards you for disabling enemies rather than killing them. I think they could have pushed it a little farther, but overall it's a really nice experience.

The only thing I'm sad about with Chimera Squad is that there are only 3 and 1/2 real investigations. Even though those have a little bit of variation on replay, I could really happily take on a whole bunch more game.


The Outstanding


Hades

Title Screen / Main Menu: Hades



I am absolutely blown away by Hades. It is immediately and continuously fun. It feels good to play. The story is interesting and the characters are deep and engaging. 


I started playing after watching a few Let's Plays and streams. I found I wasn't great at it, but there was always enough progress each time I played and I felt like I was learning to get better each time.


Later I watched some of those Let's Plays again and was fascinated to realize just how carefully constructed the tutorials were. From the order in which boons are introduced, to the way enemies are introduced, to the way the story is introduced it's all extremely carefully structured to guide new players into understanding each mechanic and how to really take advantage of each idea. 


Hades Screen Shot: Zagreus fights wretches in Tartarus
Despite the menacing look, it is very hard to actually hurt yourself in this room.



I watched a video about the game's dialog system and was really impressed by how carefully constructed that is. Having a pool of reasonably interesting things for each character to say, prioritized by the things that are the most pressing.


I absolutely love this game and feel like I could play it for years to come. Probably it'll fade a bit, but I think this is a true classic and absolutely think anyone should play it.


 

Monday, October 05, 2020

Blog: Games of September 2020

September was fairly unremarkable. I've focused on a few games as I've been busy teaching and working on some of the other projects I want to get done.

 My top five games (by play time) for September were:

  1. XCOM: Chimera Squad - I've really been enjoying Chimera Squad. It's got a lot of replayability, with enough differences between the characters to make every mission interesting. Honestly I'd love to see a few more investigations to take on, since this has been a ton of fun to play.


  2. Animal Crossing: New Horizons - Didn't play quite as much as I have been. Between being busy with work and trying to get more other things done I've been spending less time on my island. I've also been increasingly disappointed with how little there is to do. 


  3. Legend of Zelda: Breath of the Wild - This game is so, so good. I started playing again because my partner bought a copy for the switch (inspired a bit by all the time we've now spent yelling at Stephen & Mal). She's been playing and enjoying it and I wanted in on the fun. I'm over 300 hours in at this point and I'm still finding new things. The switch version feels a little better than the Wii U, but generally this is such a well put together game.


  4. Cities: Skylines - Not a game I played a ton of, but being back to work my numbers are a little more focused then they are during the summer. Still I've been watching All the Stations, and I got excited to make myself a city with a really good rail network.


  5. Golf Story - I think the replayability of this game is really good, I just haven't picked it up that much. It could also use the ability to bring your story mode character into the pick-up and play sessions.


Here's my total play time chart for September:



And here's a chart of how much I've played over the month:



Tuesday, September 15, 2020

Blog: Games of August 2020


Having taken a good chunk of July off to play video games (and like, vacation, sort of), I started back to getting things done. As such I played a little less and tried to focus a bit more on one game at a time.

My top five games (by play time) for August were:
  1. Golf Story - I love Mario Golf, and I'm patiently waiting for a new one on the switch. In the mean time, I watched Proton Jon play Golf Story on his stream back at the end of July and the itch got me. I really enjoyed the golf mechanic, and thought the story was fairly charming. I think I'm going to do a post about it, but its definitely interesting to mix RPG mechanics with non-combat mechanics.

    Victory!

  2. Animal Crossing: New Horizons - Still enjoying the daily grind in ACNH. Feeling a bit sad that there's stuff missing from New Leaf. I'm sure COVID sheltering has affected Nintendo's plans for the game, but the game is wearing just a touch thin finally.

    Fireworks!


  3. Paper Mario: The Origami King - I really enjoyed The Origami King. Conversely to Golf Story I think RPG mechanics without experience griding actually works very well. The Paper Mario games are also extremely well written and this one was no exception.

    Paper!


  4. XCOM: Chimera Squad - I think taking modern XCOM and breaking it down into bite sized chunks works really well. I've been enjoying Chimera Squad more than I remember enjoying XCOM 2. It's not always the tactical game I want, but overall I think it's great.

    Clear!


  5. Octopath Traveller - I *want* to like Octopath, but compared to Golf Story and The Origami King, this is really hard to pick up. That's a bit on the mechanics, it's very slow in the UI and requires a lot of menuing. The addition of very, very slow cut scenes is also not helpful. Finally, while I love the game's combat, if you are low leveled some fights can last up to half an hour for no particular pay off. I'm left wishing for them to use the engine to remake Final Fantasy VI.

    Victory!


Here's my total play time chart for August:



And here's a chart of how much I've played over the month:




Thursday, June 11, 2020

Blog: Games of May 2020


Later stage quarantine, not actually employed, it was an interesting month for games.



My top five games (by play time) for May 2020 were:
  1. Animal Crossing: New Horizons - I don't really know what to say about this one. It's a great refinement of the last main series Animal Crossing and it's very hip. It's easy to pick up, always has something interesting to see and is exactly the right game to have on hand when you have a moment. Definitely a happy place game.

    Animal Crossing villagers celebrating a new bridge.

  2. Europa Universalis 4 - Remember in history class when the House of FitzGerald won the war of the roses? I think that's the part of EU4 I like the best when you're able to play with different events in history and look at interesting `ways things could be'. I played my first ever game to completion and did okay. I manage to sprawl The Ottomans across the middle east but got hung up on late game great powers. I ended up pincered between Russia and Venice and couldn't really overcome them. Still lots of fun and I'm looking forward to the next expansion.

    EU4 Map with Ottomans covering the Middle East and the Arabian Peninsula

  3. XCOM: Chimera Squad - I wasn't particularly sure what to think when they announced this. My memory of XCOM 2 is being perpetually frustrated by turn limits and not quite as drawn into the story (both written and emergent). Chimera Squad seems to fix a lot of that by making the game a series quick and interesting battles. I think the game skews a little bit simple, but I also like that when I do make a mistake it's not a huge reset. I'm having quite a good time with this overall. The game does seem to have some technical problems which they'll hopefully patch up at some point.

    Verge and Cherub looking away from the camera

  4. Super Mario Odyssey - I love how easy it is to pick this game up and jump into something interesting. I'd love more to do and home there's some Super Mario Odyssey 2 floating around in someone's mind somewhere.

    Mario standing in Mario Square in New Donk City

  5. Super Smash Bros. Ultimate - Given that my preference is usually to play games on my own, it's a bit weird to pick this up. But I wanted something a little different than my usual set of RPGs and tactics. I'm enjoying, trying to undo my half-remembered muscle memory from Melee and actually git a little good.

    The hands bosses just being defeated by Ganondorf

Here's my total play time chart for May:



And here's a chart of how much I've played over the month:




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