I like that in the chart of how much I've played, you can see the exact moment my brain released it's clamp on Dragon Quest Builders 2. Now that I can look around again I'm trying to get back to playing more games.
My top five games (by play time) for June were:
- Dragon Quest Builders 2 - Playing in free-mode, after the story's finished hasn't been as compelling as the story mode, even though I found the story mode kept getting in the way of playing the game. I think this will settle in to be something I play every once in a while, but I also don't think I have the patience to build anything like the things I see in pictures from other players.
- Mario Strikers: Battle League - I've always had a complicated relationship with the Mario sports games, aside from golf, and I've also found that the Switch Mario sports games have been just a little shy of the personality and interesting game play that I'd like them to have. Battle League feels like it's sitting right at the cross of these two problems, it's pretty hard and not that interesting. Playing with other people might help with that, but the league structure doesn't feel like it's working and I got my ass seriously kicked in the one online game I played.
- Hollow Knight - It's been nice to pick Hollow Knight up again and I'm surprised how much better I am at it than I was when I first started. I've been enjoying the feeling of motion and freedom.
- Mario Golf: Super Rush - As always, Super Rush tends to be my lunch break game when working from home. I'm enjoying that it seems to still have interesting things for me to get better at, even if it still feels a touch bland just like the other Switch Mario Sports games.
- Eastward - If you asked me, without looking it up, I'd say I played almost as much Eastward as I have DQB2. It's a very dense and intense game and it feels like every moment you play is important and interesting.
Here's my total play time chart for June:
And here's a chart of how much I've played over the month: