Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

Sunday, November 10, 2024

Giant Bugs and Staying on Top of Things

The Main Menu / Title Screen for Into the Breach. A bipedal mech looks (whistfully?) off towards the horizon, while standing on a huge pile of rubble.
Into the Breach, Subset Games, 2018

 
This is a mix of obvious video game tactics and their obvious implications for getting things done. I'm writing it mostly to get it out of my head, although I think the thought is helping me get more things done in a way that makes me happier.

If you've been reading here for a while, you're probably aware that while I love tactics / strategy games I'm not good at them. I have some thoughts about why, which I'll get to later, but for now, I've been playing a lot of Into the Breach. I've played enough that I've almost completed all of the achievements on steam, which is frankly not a thing I do.

I've been able to work on the achievements for two reasons, the first is that Into the Breach is bite sized so when I need a moment or two to think about something else I can pick it up and usually do a mission in a couple of minutes. Sometimes I play more seriously, but other times it's just the game for a coffee break. In the end I get quite a bit of practice in and I think over the years I've learned a bit. I've certainly gone from barely being able to finish the first island, to routinely finishing the game ... at least on Easy.

The other reason I've been able to achieve as many achievements as I have is that you can finish them on Easy difficult — in fact the only achievement which requires you to play on Hard is the one for finishing the game on Hard. So I've explored a lot of their very fun mechanics, which incidentally have taught me a lot about how the game is designed and what some good ways to play it are.

The big thing that's I've found that's made me better at Into the Breach is getting on top of things early. You have three robots and so if you have more than three enemy Vek on the map, you are going to be in trouble. If you can keep the number of Vek coming in to the stage controlled, then it's much, much easier to meet the mission objectives, keep everyone alive and work on the achievements.

I recognize this is a staggeringly obvious thing to say out loud.

Still, it's been sitting in my brain because having the "be on top of things" mandate has made me better at Into the Breach and honestly it's one of the only real productivity ideas that works for me in real life too. Every time I leave a plastic bag on the counter to get washed later, I know I'm risking letting the kitchen get on top of me. When I'm at work I'm happiest when I have my organization caught up and I can get through the tasks I have for the day.

I'm also reminded of the idea of rinsing the cottage cheese, which I read about in Jim Collins's Good to Great. The idea being that there's this high level athlete who rinses his cottage cheese every morning so that he gets the right amount of calories. Being a high level athlete it seems like it should matter if his diet varied by a few calories in the cottage cheese whey, but following the discipline every day was important to his success. 

Screenshot from Into the Breach. On an icy field, three red fire mechs face off with several Vek while fires rage and a pair of out of control robots are frozen in blocks of ice.
A lot going on, but not so much that I'm not on top of things.



I'm not a high level anything, but it does keep coming back to me how much it helps me when I do do the little things, even when I don't really like doing them.

As I said, I recognize this is a staggeringly obvious thing to say out loud, but sometimes saying it out loud is good for you.
 




Monday, June 17, 2024

The Video Games I Played - April 2024

This is the second in the catch up Games posts, the games I played in April. I've been able to fix a few things, mostly that make my life better There are a few things I haven't fixed, particularly the months played letters, but I'm looking at how to do that better. I've noticed where my RSS reader doesn't apply CSS they're also pretty obstructive. There are probably also a few things I'm forgetting to automate, which I got right for the March post and wrong her.e

I'd like to get caught up on these and then I can fix stuff up and make things better.

Screenshot - Prince Zagreus looks out over the maze Tartarus, which glows with a ghostly green light.

The Games I Played in April

The Games


Dicey Dungeons

Screenshot: The Witch, a purple die in a witch hat, faces down the Robobot who says 'Pew! Pew-pew-pew-pew'.
  • Platform: Steam
  • Publisher: Terry Cavanagh
  • Published: August 2019

Played In:

January Not February Not March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Random   Hard   Engaging    


Europa Universalis IV

  • Platform: Steam
  • Publisher: Paradox
  • Published: August 2013

Played In:

January Not February Not March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Strategy   Absorbing    


Final Fantasy XII: The Zodiac Age

  • Platform: Nintendo Switch
  • Publisher: Square Enix
  • Published: March 2006

Played In:

January February Not March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 RPG   Story Time Game   Grind    

Notes

  • February

    I had planned to focus on playing Final Fantasy XII, as the game I'm playing to enjoy the story and chill out with. The problem with this is that I'm finding FFXIII to be profoundly boring. I just don't really want to play it and it doesn't seem to have a ratio of story-to-gameplay that pushes me to keep playing. (I'm not sure what the ratio of story-to-gameplay is nor where it pushes me to play games, but it seems like a workable metaphor, is there something good enough to make you want to play even if something else makes you not want to play.)


Hades

Screenshot: Hades, glowering, says 'Anything you say to me you say in front of Cerberus. You might even learn a thing or two of listening, and of obedience.'
  • Platform: Nintendo Switch
  • Publisher: Supergiant Games
  • Published: September 2020

Played In:

Not January Not February Not March April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Story   Roguelike 

Notes

  • April

    Watched Stephen Goerg beat Meg in a half an hour with 1 HP. Had already been thinking about picking it up on the Switch and that really pushed me over the edge. It's one of the games I've missed a lot not having a gaming pc.


Hollow Knight

Screenshot: Bug Knight, the vessel, stands looking over the Lake of Unn with a Green Knight by his side.
  • Platform: Nintendo Switch
  • Publisher: Team Cherry
  • Published: February 2017

Played In:

January February Not March April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Lovecraftian   Adventure   Gameplay    

Notes

  • February

    I trailed off Hollow Knight, as I often do. Honestly February was not a month where I wanted to play games much.

  • April

    Poking around again. Even if I don't have the skill or strength to finish it (maybe) Hollow Knight feels really good to play. (Also watched Dan Floyd playa bunch. Studios really need to get games in the hands of the YouTubers I follow to get me to play them.


Into the Breach

  • Platform: Steam
  • Publisher: Subset Games
  • Published: February 2018

Played In:

January February March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Brain Candy   Tactics   Puzzles   Gaining Skill    

Notes

  • March

    Crunching through the achievements has been an interesting way to keep playing. There are a lot of interesting ways you can play and uses of mechanics and the achievements bring them to light and I've gotten pretty good (at least at the easy mode).


Invisible, Inc.

  • Platform: Steam
  • Publisher: Klei Entertainment
  • Published: May 2015

Played In:

January Not February Not March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Tactics   Roguelike    


Kingdoms and Castles

  • Platform: Steam
  • Publisher: Lion Shield
  • Published: July 2017

Played In:

Not January Not February March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Building   City Walker    

Notes

  • March

    In response to Sunless Sea, I'm hunting for cozy world building and adventure. This has a bit, although I feel like I keep topping out the economy a little early. Maybe I should add more conflict, but just making a town is nice.


Mario Kart 8 (Deluxe)

Screenshot: Rosalina flies down towards the Neo Bowser City finish line.
  • Platform: Nintendo Switch
  • Publisher: Nintendo
  • Published: April 2017

Played In:

January February March April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Game feel   Vroom   Gaining Skill    

Notes

  • March

    The "Internet" started showing me tips about how to get better at Mario Kart 8 and ... I'm starting to get better.

  • April

    Ok, I guess my feelings are still just push button go fast


Minecraft

  • Platform: MacOS
  • Publisher: Mojang / Microsoft
  • Published: November 2011

Played In:

Not January Not February March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Building    

Notes

  • March

    Wanted to build something and this *is* a good old fashoned game I can build things in.


Pikmin 4

A small group of red, blue and yellow pikmin stare at the camera in a slightly odd looking living room. Moss the big green dog-thing looks over them in the background.
  • Platform: Nintendo Switch
  • Publisher: Nintendo
  • Published: July 2023

Played In:

January February March April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Gameplay   Colours   Adventure    

Notes

  • March

    "Finished" for the second time. Really loving how it feels and how much interesting things they've included. I'd really like a few more areas and activities (like the Olimar stories), but even as it shipped this is a lot of good Pikmin. As I mention a lot, I think the feel of Pikmin 3 is a little more charming, but Pikmin 4 is a much more solid game. (Also how did a decade pass between these two games...)

  • April

    Had a little bit to finish, but somehow drifted off to Unicorn Overlord. Felt very out of practice and kinda got my butt kicked.


Prison Architect

  • Platform: Steam
  • Publisher: Introversion Software / Paradox
  • Published: October 2015

Played In:

January Not February Not March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Building    


Sea of Stars

  • Platform: Nintendo Switch
  • Publisher: Sabotage Studio
  • Published: August 2023

Played In:

January Not February Not March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 RPG   Canadian   Chrono Trigger   Colour   Adventure 


Stardew Valley

Screenshot: The farmer stands in a work yard with bait, quartz bars, honey, quartz crystals and pine tar all ready to be harvested.
  • Platform: Steam
  • Publisher: Concerned Ape
  • Published: February 2016

Played In:

Not January Not February March April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Cozy   Farming   Simulation 

Notes

  • April

    Really enjoying the updates and also just in a place right now where the building feels good.


Sunless Sea

  • Platform: Steam
  • Publisher: Failbetter Games
  • Published: February 2015

Played In:

Not January February March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Adventure   Lovecraftian   Entropy 

Notes

  • March

    I really wanted to build economy and make the world better, but that's very much not alligned with how this game actually works. I very firmly put this down, since the end-of-the-world feeling was just not where I wanted to be. Hunting to find an economy builder that really feels like growth.


Super Mario Odyssey

  • Platform: Nintendo Switch
  • Publisher: Nintendo
  • Published: October 2017

Played In:

January Not February Not March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Game feel   Movement   Colours 


Unicorn Overlord

Screenshot: Clive leads a unit of cavalry in the elven country side.
  • Platform: Nintendo Switch
  • Publisher: Vanillaware / Atlus / Sega
  • Published: March 2024

Played In:

Not January Not February March April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Ogre Battle   Tactics   Strategy   Autowalk   Fighting   Grey 

Notes

  • March

    If you've seen how I've written about Ogre Battle in the past, you'll note that it's a game I love without necessarily feeling like it's great from a mechanical point of view. Unicorn Overlord catches the feeling of Ogre Battle that I love and actually seems to be pretty action packed and fun to play. I think the name is a little dumb, but I guess so is Ogre Battle.

  • April

    This has been really engaging. The smaller game loops support keep you interested and the main game loop feels fun and challenging.


Wildermyth

  • Platform: Steam
  • Publisher: Worldwalker Games
  • Published: June 2021

Played In:

Not January February Not March Not April Not May Not June Not July Not August Not September Not October Not November Not December

Tags

 Tactics   Story Telling   Family 

Notes

  • February

    Wildermyth I played a bit of and think it looks interesting, but I think it's a think I could play with my partner and we could have a lot of fun with it, so I've been holding off looking closer.


The Books I Read - November 2024

November was a bit weird. The Hands of the Emperor is long, but excedingly good. I'm continuing to find Anna Lee Huber a very engagin...