Showing posts with label Luigi's Mansion 3. Show all posts
Showing posts with label Luigi's Mansion 3. Show all posts

Sunday, January 03, 2021

Blog: Games of December 2020

I'm not sure I was in a great mind-space in December. Looking at how I felt about most of what I played none of it really seemed to be great. I've been thinking about how to manage happiness and fun and so hopefully for the stuff I play next I'll be able to enjoy it more.



My top five games (by play time) for December were:
  1. Civilization VI - Coming out of November I had a few fun games and a few games that weren't so fun. I want to love this game, but sometimes it just feels so draggy.

    Screen shot from Civ VI, showing the Zulu Empire on a small continent.


  2. Hades - I'm a little frustrated that I'm not better at Hades than I am. On the other hand even as someone who isn't very good at it the game is still fun and interesting and doesn't make me feel like I'm really missing out. I wonder if playing mouse and keyboard has held me back some (I don't think much), but mostly I think I'm just a little too impatient with the game. I'll talk more about it in my 2020 wrap-up post, but the fact that this became a top 10 game in less than 2 months of play time really speaks to just how good it is.

    Screenshot from Hades. Pre-run Hades says that no-one escapes, and he should know because he's tried.


  3. Illusion of Gaia - I don't pick up Illusion of Gaia every year at the holidays but it's definitely the time when I want to play it again. It was nice to have a couple of days to play and I was able to get all the way though quite quickly this year (9 and a half hours) at least partly because I learned the speed running tactic (fact?) that the game gives you all of the XP even if you don't defeat the enemies. So it was nice to be able to tour through the parts I liked and keep going. It felt interestingly dark in the year 2020, with a lot of people not really responding to the crisis the world is facing in the game. 

    Photo of Illusion of Gaia on a TV. Shows the Dark Space with Gaia and Freedan.


  4. Animal Crossing: New Horizons - I dunno. It's cute but I'm finding less and less urge to actually play. I've given myself a goal of getting my island to 5 stars in January and then we'll see what's next but without a significant update, I may just drift away from my island.

    Screenshot from Animal Crossing: New Horizons. Shows my townsfolk gathered in the plaza just at midnight.


  5. Luigi's Mansion 3 - If you are an animator you should play this game. Other than that I'm not sure. I think there are a ton of fun ideas in here and it's certainly charming, but I just didn't every feel that invested.

    Screen shot from Luigi's Mansion. End screen showing a B rank.


Here's my total play time chart for December:



And here's a chart of how much I've played over the month:



Tuesday, December 08, 2020

Blog: Games of November 2020


Sure, you could read this or you could go play Hades. Have you gone to play Hades yet? Seriously. Go. Play. Hades.

My top five games (by play time) for November were:
  1. Hades - Wow. Just wow. This is by far, the best game I've played so far this year and I think it's one of the best games I've ever played. The game play is fluid, easy to understand and feels really good. The story telling is beautiful, brilliantly paced and dynamic enough that you feel like you're in charge. The game is also a masterclass in tutorialization and so I think anyone who's trying to teach anybody anything would be so well served to play this game. (At a minimum watch Dan Floyd picking it up for the first time).
    Zagreus fighting Tisiphone

  2. Animal Crossing: New Horizons - The slow drip of Animal Crossing continues. They say they're going to keep supporting the game for a long time to come, but really it feels so far behind where I'd like it to be.
    Villagers gathered at the Harvest Festival Table

  3. Luigi's Mansion 3 - Kinda mixed. I picked this up and wanted to get through it before Hyrule Warriors came out. I wanted to finish something I hadn't finished yet. Some of this game is fun and charming and some of it is very moon-logic frustration.
    Luigi In a hallway of Luigi themed movie posters

  4. Civilization VI - I don't know what brought this to my mind, but I picked it up again and I'm feeling surprisingly bad at it. Still Civ VI really fires all of my nostalgia flares (it *feels* like the original Civ) and so off I went again.
    The Korean Empire around 150AD

  5. Ogre Battle 64 - I played on my birthday. It was great.


Here's my total play time chart for November:



And here's a chart of how much I've played over the month:




Monday, December 30, 2019

Blog: Games of 2019

This is going to be a lot more work than last year. 2019 was a good year for games and a good year for me, so I played a lot of good games.

I’ve broken the games down into the Okay, the Good and the Great. I also had to add a category “I haven’t played enough” because that’s a thing that happened this year.

The I Haven’t Played Enough

Wargroove


Wargroove Title Screen


I only played a little bit of Wargroove because I bought it the same day (or just before) I bought Fire Emblem Three Houses. I really enjoyed the little bit I played, but it was mostly (totally?) in the tutorial levels, so I was lacking a little bit of a feeling for how the whole game plays out.

The Okay

Super Mario Maker 2


Super Mario Maker Title Screen


I haven’t played SMM2 since the recent big update, so I may have to take this back later. Generally I enjoyed Super Mario Maker 2, but I found at the end of the day that it lacked a little bit from the first one. I think this is an effect of the game providing more and better tools and the established expertise of the fan base. It left the game feeling a little lifeless for me, but hopefully at some point it’ll catch me a little bit more.

Luigi’s Mansion 3


Luigi's Mansion 3 Title Screen


I’m enjoying Luigi’s Mansion 3, it’s charming and fairly fun. I find that it’s a little bit of a drag to pick up and play because it’s hard to remember what the objective is, and they are somewhat convoluted. I also find the controls awkward, although that’s getting better as I play more.

The Good


Dragon Quest XI S: Echos of an Elusive Age


Dragon Quest XI S Title Screen


I have a real fondness for Dragon Quest VIII. It hit me at the right time with the right amount of depth that travelling the world solving people’s problems was a lot of fun. I’ve started replaying it a few times. Dragon Quest XI feels a lot like a revisit to Dragon Quest VIII. I’m finding it generally fun, but a little bit slow and grindy. I heard a review that complained that the version for the switch ground to a halt for reasons in the middle of the game and I found that to be true, but the first half of the game was pretty engaging.

Euclidia





I didn’t play a ton of Euclidia, but enough to know that I’ve largely forgotten how to do geometry and that doing geometry from first principles is rather fun. (I’m also not 100% sure it’s a 2019 game)

Tetris 99


Tetris 99 Title Screen


Tetris 99 is a lot of fun and it’s nice to be able to quickly drop into a game. My skills are a little old school, so there are things like t-spins that I’m not able to do properly and generally I find I’m a pretty middle of the pack player. I do wish the UI was a little more organized and that the matchmaking was a little faster (but secretly I really just want an awesome quick single player Tetris).


The Great


Cadence of Hyrule: Crypt of the Necrodancer Featuring The Legend of Zelda


Cadence of Hyrule Title Screen


This is a great game. I was going to put it in the good category and then that was the first thing I wrote about it, so clearly it must be great. I really enjoy the Zelda-lite mechanic of a game that doesn’t have a huge story but does have all of the feeling of a Zelda game. I really like the style the developers chose. The music is, of course, amazing and while I’m not sure the game exactly needs the actual Crypt of the Necrodancer beat mechanic, it’s certainly fun.

Fire Emblem: Three Houses


Fire Emblem: Three Houses Title Screen


I didn’t expect to like this game. Looking at the trailers before the game came out, it felt a bit like it would be too Hogwarts the War Game. As it turns out it *is* Hogwarts the War Game and I actually like it. The developers streamlined and restructured the relationship mechanic from their recent games so that it feels reasonable and not nearly so fan-servicy. The combat mechanics are nicely streamlined, and when played on hard are pretty fun. It is a bit long if you want to see all four endings, but the quality of the deeper story seen when you do play through all four seems to be worth it.



Sunday, December 08, 2019

Blog: Games of November 2019


As often is the case, November was pretty crazy, so I didn't play that much. My time went primarily to Luigi's Mansion 3 with a little bit of day-to-day play of Sunless Sea and Pogo. Now, I'm tired, but the semester is hitting its end point and I'm dreaming of some of the interesting things I can turn my time to in December.


My top five games (by play time) for November were:
  1. Luigi's Mansion 3 - I have super fond memories of the first Luigi's Mansion, what with it being the first game I played on GameCube. I really love the way it forms an interconnected world and an immersive environment that's really fun. Luigi's Mansion 3 seems to have a lot of those bones and is generally quite fun, but it feels a little bit short of a really engaging game.

    Ah, nothing haunting about this game at all.


  2. Animal Crossing: Amiibo Festival - This came up in a list of most disappointing games of the decade I watched recently. Every time we play I do find myself thinking about all the little things they could have added to make this game amazing, but it just falls a little short of what you might want. On the other hand it has enough content spread out in such a way that we still find ourselves a little surprised most times we play and its an important part of our weekend mornings.

    Waiting on a winter day.


  3. Sunless Sea - My push to get better at Sunless Sea produced some interesting results. I definitely got to see more of the game and enjoyed the zen of sailing slowly across the vast(ish) unterzee.

    Crabs. As big as the ship.


  4. Europa Universalis IV - Most of my time came from a pretty chill Saturday at the end of the month. Every time I play I'm struck by the interesting balance of feeling of in control and out of control. I think for EU V they could do some streamlining of interfaces and some clarification about implications and consequences, but now I'm enjoying understanding what the flow of a war is likely to be before I actually start it. I've found it extremely beneficial to play on Iron Man because it causes you to follow through and see exactly how things happen.

    Never quite enough resources to take over the whole world.

  5. Pokémon Go - I'd have liked to get out a bit more, but didn't leave myself the time or mental space to really do so. I'm thinking even if the weather's a bit crappy in December I should put myself to doing a little more intentional play.

    Big and shiny.


Here's my total play time chart for November:



And here's a chart of how much I've played over the month:




The Books I Read - November 2024

November was a bit weird. The Hands of the Emperor is long, but excedingly good. I'm continuing to find Anna Lee Huber a very engagin...