Showing posts with label Cadence of Hyrule. Show all posts
Showing posts with label Cadence of Hyrule. Show all posts

Monday, December 30, 2019

Blog: Games of 2019

This is going to be a lot more work than last year. 2019 was a good year for games and a good year for me, so I played a lot of good games.

I’ve broken the games down into the Okay, the Good and the Great. I also had to add a category “I haven’t played enough” because that’s a thing that happened this year.

The I Haven’t Played Enough

Wargroove


Wargroove Title Screen


I only played a little bit of Wargroove because I bought it the same day (or just before) I bought Fire Emblem Three Houses. I really enjoyed the little bit I played, but it was mostly (totally?) in the tutorial levels, so I was lacking a little bit of a feeling for how the whole game plays out.

The Okay

Super Mario Maker 2


Super Mario Maker Title Screen


I haven’t played SMM2 since the recent big update, so I may have to take this back later. Generally I enjoyed Super Mario Maker 2, but I found at the end of the day that it lacked a little bit from the first one. I think this is an effect of the game providing more and better tools and the established expertise of the fan base. It left the game feeling a little lifeless for me, but hopefully at some point it’ll catch me a little bit more.

Luigi’s Mansion 3


Luigi's Mansion 3 Title Screen


I’m enjoying Luigi’s Mansion 3, it’s charming and fairly fun. I find that it’s a little bit of a drag to pick up and play because it’s hard to remember what the objective is, and they are somewhat convoluted. I also find the controls awkward, although that’s getting better as I play more.

The Good


Dragon Quest XI S: Echos of an Elusive Age


Dragon Quest XI S Title Screen


I have a real fondness for Dragon Quest VIII. It hit me at the right time with the right amount of depth that travelling the world solving people’s problems was a lot of fun. I’ve started replaying it a few times. Dragon Quest XI feels a lot like a revisit to Dragon Quest VIII. I’m finding it generally fun, but a little bit slow and grindy. I heard a review that complained that the version for the switch ground to a halt for reasons in the middle of the game and I found that to be true, but the first half of the game was pretty engaging.

Euclidia





I didn’t play a ton of Euclidia, but enough to know that I’ve largely forgotten how to do geometry and that doing geometry from first principles is rather fun. (I’m also not 100% sure it’s a 2019 game)

Tetris 99


Tetris 99 Title Screen


Tetris 99 is a lot of fun and it’s nice to be able to quickly drop into a game. My skills are a little old school, so there are things like t-spins that I’m not able to do properly and generally I find I’m a pretty middle of the pack player. I do wish the UI was a little more organized and that the matchmaking was a little faster (but secretly I really just want an awesome quick single player Tetris).


The Great


Cadence of Hyrule: Crypt of the Necrodancer Featuring The Legend of Zelda


Cadence of Hyrule Title Screen


This is a great game. I was going to put it in the good category and then that was the first thing I wrote about it, so clearly it must be great. I really enjoy the Zelda-lite mechanic of a game that doesn’t have a huge story but does have all of the feeling of a Zelda game. I really like the style the developers chose. The music is, of course, amazing and while I’m not sure the game exactly needs the actual Crypt of the Necrodancer beat mechanic, it’s certainly fun.

Fire Emblem: Three Houses


Fire Emblem: Three Houses Title Screen


I didn’t expect to like this game. Looking at the trailers before the game came out, it felt a bit like it would be too Hogwarts the War Game. As it turns out it *is* Hogwarts the War Game and I actually like it. The developers streamlined and restructured the relationship mechanic from their recent games so that it feels reasonable and not nearly so fan-servicy. The combat mechanics are nicely streamlined, and when played on hard are pretty fun. It is a bit long if you want to see all four endings, but the quality of the deeper story seen when you do play through all four seems to be worth it.



Tuesday, July 09, 2019

Blog: Games of June 2019


My June was mostly dedicated to playing on the Switch. I'm really enjoying the ease of picking up the controller (or the console) and being into a game within second.

My top six games (by play time) for June were:
  1. Super Mario Odyssey - Thanks to this game I can now pretty regularly spell Odyssey. The more I've played the more I've gotten into it. I keep thinking I must be running out of fun (or at least Power Moons), but so far it just keeps showing more and more depth.

    In context, this doesn't make any sense either.

  2. Animal Crossing: Amiibo Fest - This usually doesn't land so far up the list, but my play time was pretty spread out this month. As always this is a nice way to wake up on weekend mornings with my partner and even though we basically know all the events by heart by now, it's still a charming thing to play.
    Sunday Morning Business meeting.


  3. Xenonauts - Less charming, but no less fun. I am surprised by how long it took me to get into this game, but I have been pretty thoroughly enjoying it. The only real complaint I have at the moment is that I'm readier to end this campaign than the game seems to be. I think there's a little bit of pacing trouble between the missions you play and the research the game does for you that actually advances the plot. Otherwise, I'm enjoying the combat and I feel like they've arrived at a spot where "failure is fun". (But that might just also be my brain relaxing from the PhD).

    Oh sure, deal with my shotgunners by building all your ships like tubes...

  4. Cadence of Hyrule - This game is pretty awesome. I was really bad the first hour or so, but then found my groove (so to speak) and got the idea of the game. Since then I've really enjoyed it, although I find it needs a particular mindset to really appreciate (and because it's rhythm based, you can't drink and play well). I wouldn't mind if it had a little more meat on it, but I'm only about halfway through right now, so there may be more to come. I'm interested to see how it replays (it feels short) and I think I might also take a look at Crypt of the Necrodancer for the purer Rogue-Beat genre.

    **Guitar Riff**

  5. Secret of Mana (Collection of Mana) - I was not spoiled on this, so when Nintendo announced the Collection of Mana in its E3 direct I pretty much fell out of my chair. Seeing Seiken Densetsu 3 released in English in North America is fantastic and so I bought it as soon as it was released (which was that night as I recall). I haven't played too much of either SD3 or SD (Final Fantasy Adventure) yet, but having Secret of Mana to hand has been a total blast. Also I discovered that the UK localization is very slightly different (and better?) than the US one.

    **British Whale Sounds** 

  6. Pokémon Go - I really haven't spend that much time sitting down to play PoGo the last little while, but trying to keep streaks up, I've played a few minutes each day. That's been enough to get it into the top list for the month.

    Good catch ... 


Here's my total play time chart for June:



And here's a chart of how much I've played over the month:




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