My top five games (by play time) for June were:
- Mario Kart 8 - I decided back in May that it was time to GIT GOOD at Mario Kart 8. Since then, I've really been enjoying it. I can do about 4 150CC circuits in an hour and I can see substantial improvement. That's been fun and the online scene has been really vibrant and fun too.
The look of this game makes me have all kinds of thoughts about Mario Odyssey. - Marvel Puzzle Quest - As always, this is my goto on my phone. Plus the game is showering us with stuff right now, and as long as you don't really care what you get, then you can just be happy to have something new to open. (Something, something, skinner box, pavlov, still having fun, something, something.)
Time for Zap-Pow! - Pharaoh - You want a game that's not actually fun? Here's one. I technically love Pharaoh, and the walker-city genre in general, but seriously, this game can leave you spending hours working on a (unbeknownst to you) failed city without any real tools to fix things. It's a fun game, with great style and a great idea, but it seriously needs a modern take to make it properly enjoyable.
I've been kicked out of my home and through no fault of my own. - from GameFAQs user yutjrft76 - Legend of Zelda: Breath of the Wild - DLC 1 time, baby! Time to put another 110 hours in. Seriously, Master Mode is great. It puts the whole game back together in a new way, and it's making it exciting to play again, after the two pretty solid months I already put in. Both the game, and the DLC have been worth every penny.
The Hero's Master Path - Sid Meyer's Covert Action - Yup, playing a game from 1990. Fortunately, the version on Steam works quite well, so I get to fulfill my urge to be a super spy. Plus, I've been thinking about trying to model a game on the concepts and style of Covert Action, so we can call this "research" even.
Look at that box. How could you even have questions? - from GameFAQS user odino.
And here's a graph of how much I've played over the month: