Saturday, September 29, 2012

Blog: Cool Things on September 28

This week has been pretty quiet, mostly due to me having things to do in the "real world" Either way I still found a couple of things that are pretty cool this week.

Podcasts


Recently the Nerdist Podcast interviewed Henry Rollins (Listen to it). I happened to listen to it this week and thought it was really worth listening to. Rollins is, as always, incredibly insightful and also passionate about some very interesting things (which is not to say that everyone needs to be passionate about Finnish noise metal, but it's good to see someone who is genuinely passionate about things). The Nerdist crew is also interesting in this one since Jonah and "Nerdtern" Kyle are also big music heads.

The Nerdist Podcast, may involve ... long snowflakes?

Flash Games


Sometimes you just want a game that you kick off and then it plays itself (or at least I do ... in fact I may be the laziest gamer ever). Other times you want to fill the world with zombies. For times when you want to do both (with nice pixel graphics) there's Infectonator II, by Toge Productions. In this game you play the role of the zombie virus crafting the perfect zombies to wipe out the world. You gain money from the people your zombies eat and use that to make your zombies better and better. The humans meanwhile will bring in better opposition to bring you down so you'll need to keep getting better. I haven't played a lot yet, but I really enjoyed the first one and so far this seems like a sequel that leaves the good parts in and improves on the irritating bits.

It's cold being a zombie sometimes. (via Toge Productions blog)
Then there are the times where you just want to command an army of Monkeys to pop every balloon in the world. For times like those there's Bloons Tower Defense 5 by Ninja Kiwi. This is a pretty straight forward tower defense game, balloons come in one end and you set up monkeys with different powers to pop them. It only takes one dart to pop a balloon but most of the balloons come with other balloons inside of them. I really like the level design on this one as compared to the earlier versions of this game and the power / organization of the monkeys feels a lot better as well. On the downside I think the levels are a bit too long, but at the same time it can be tough to get enough money to unlock the really cool monkeys. The other major problem with the game is that before the balloons start coming you can't tell where they come from on each map. Beyond that though this can be a lot of fun if you feel like a tower defense kind of game.

Every monkey should have a spiffy sweat band.

Then of course there are the times when you want to match three things together and get bigger things out of them. Triple Town (warning Facebook link) by SpryFox is not at all a new game, but was recently upgraded (on Facebook at least) and I've fallen back into it (with the help of a good friend, who really enjoys matching 3 things together). The core game play hasn't changed, but the way the in-game store works and the over world have been redesigned to make it a lot easier to play and give you more reason to play. It's worth checking out on facebook or wherever else it might be found (I really don't know).

All decked out for ... fallo'ween?

Videos

As far as I'm concerned, Corey, Mr. Safety, of SMPFilms is one the best film makers on YouTube. His cinematography is always amazing and his videos convey his love of California with amazing clarity. In this one (in a small ploy to get himself an iPhone5), he straps his old iPhone to a rocket and gets the best footage of his world yet.


Wrap-up


So we learned this week that I when I have real world work to do I play flash games. Hmm, see it is all about the productivity.

I've also been debating about this video from Geek & Sundry / Felicia Day, so I dropped it here. It's episode 9 of the Vaginal Fantasy Book Club. I have to confess that I haven't finished watching it (since it's incredibly long) and I'm not sure I'm interested in what these four are talking about (that being sci-fi/fantasy/horror romance(?) books), but they are a pretty entertaining group of ladies and the the mix of tentacles and whiskey really does demand to be watched.


Monday, September 24, 2012

Blog : Favorite YouTube Videos (Volume 12)

This volume of my Favorite YouTube Videos is a mix of interesting vlogs and childhood memories.

  • The first video is another vlogbrothers video (and there's going to be a lot of these for the next little bit). John's discussion of Healthcare reform is interesting on its own, but I really like the visuals added by ThoughtBubble.
  • The second video is the theme to Today's Special, which I think was my favorite television show as a kid. I don't have much to say about the intro, but it makes me happy.
  • The third video is from another favorite show from my childhood, Under the Umbrella Tree. It's interesting in that the show's producer (Noreen Young) managed to get some of the rights back for the show and begin selling the dvds (sadly the shop is now closed) and posting the episdoes to YouTube. Unfortunately I don't remember why I've favorited the second part (rather than the first), but all of the episodes are still pretty cool, even when viewed as an adult.
  • The fourth video is another from the Hank's songs that were at a few times a weekly (or bi-weekly) feature of the vlogbrothers. This one was originally released for father's day (as the topic might make you guess). I think (although I'm not sure), that the animation was done by Hank's business partner Alan Distro.
  •  The fifth video is one of my all time favorite vlogbrothers' videos in which Hank describes to us the 13 movie canon arm removals of Star Wars.

Friday, September 21, 2012

Blog : Cool Things on September 21, 2012

So I found some more cool things this week (and I even got some of my own work done). I'm please to share the cool things I found below.

Lectures


While I'm not able to find video from the talk (although it may materialize), this week I attended the seventh Richard and Louise Guy Lecture which this year was on the Mathematics of Doodling.

A view of the 7th Richard and Louise Guy Lecture.
The Department of Mathematics at University of Calgary has hosted this talk for several years now (arranged by Louise as a 90th birthday gift for Richard) and it is always informative and interesting without being bogged down. In pervious years the topic has ranged including areas such as knot theory and the mathematics of music and they have always left me more excited to explore than I was going in.

Sadly Louise passed away several years ago, but Richard continues to attend the lectures (and others, including some classes each year) and it is always encouraging to see his life long love of learning. (If one may be so hokey as to say it that way).

I hope the lectures serve as a model and that we can see more and more interesting talks that continue to inspire us to be better question askers and answer finders.


Blogs


One cool thing I found this week is Day[9]'s blog. Day[9] or Sean Plott (as the non-gaming world knows him), is a former pro Starcraft player and now pro Starcraft II shout caster (and host of the Day[9] Daily). Whether or not you're interested in e-sports and better ways to play Starcraft II, it's still worth taking the time to take a look at the blog. Day[9]'s interests go well beyond the realm of video games and he is a very astute and interesting speaker and writer. (Also you can watch him making a perfume with Felica Day on her Flog this week.)

Video


You might have seen this already given the names involved, but this week, for reasons only known to the deepest oldest minds of the universe the Nerdist manage to revive two things people haven't seen in a long time. Ben Folds Five and the Fraggles. Got something you don't want to do? "Do it anyway!" (Then watch the video.)



Former Five Awesome Girls Monday Kristina Horner and her housemates/co-star launched a new gaming channel called TeamHypercube. They're doing a mix of table-top gaming and video games and the first video game they've tackled Dokapon Kingdom is ... interesting to say the least.



Over the last few months the sports racers (are the viewers even still called that, duck fans maybe now) of a show have been working with Ze and Mr.Norman to put together a song and a video ... and this is it:



Wrap-up


Wanna know how Chris Hardwick managed to make muppetty goodness for us this year? Well now you will:





Thursday, September 20, 2012

Project 5 : SNES Geek Coasters

One of the problems I face on a semi-regular basis (at least whenever I host a D & D session) is that I don't have enough coasters and that the coasters I do have are just not cool enough. Fortunately the Internet has reminded me that this doesn't need to be an on-going problem and that I can do something cool to fix it.

As such, my next big project is going to be SNES Geek Coasters made from pearler beads.

I was inspired to this idea from two sources, one is a mario coin I bought at the Calgary Comic Expo this year and the other is a set of fridge magnets I saw on Pinterest (which were mis-labeled as coasters).

Pearler Bead Mario coin on a desk cabinet
The coin over my desk. From my photo-project with a friend Seven-Fifty-Two-by-Two.
Pearler Bead game boy magnets from gadgetsin.com
Fridge Magnets with retro style - found on Pinterest sourced from gadgetsin.com

Pearler beads work well with retro-video game concept because it's easy to put beads in for each pixel. This means that all I have to do to find plans is to hunt down the sprite sheets for any game I'm looking for. Then all I have to do is match the beads to the pixels, load them onto a hedgehog tray and iron. Or not, this may prove to be harder than I've imagined, but I do have my childhood memories saying this is pretty easy and it may be harder to get the sprites that I want.

My first thought was to go with the question mark blocks from Super Mario World, but the more I've been thinking the more I'm interested in trying for some RPGs of the era (Secret of Mana especially) since they're likely to get hauled out during RPG session most often.

My goal is to have at least a prototype version of these up and running by November 1, 2012.

Tuesday, September 18, 2012

Project 2: The Ogre Manager : Update

You may have noticed that the second project I started, The Ogre Manager, has gone unmentioned for a very long time. There are three main reasons for this, the fact that I fell behind doing everything with the blog is the first, the second is that I didn't give myself a deadline to finish by and the third (and most interesting) is that I don't know that I really want the Ogre Manager in the way I outlined it in the first post.

As I mentioned in the first post is that the origin of the Ogre Manager was a sketch pad which I kept track of all my unit levels on and I did the math using my old high-school Casio calculator. I really enjoyed the "meditative" nature and the hand-made nature of doing it this way. I always felt like I was losing that when I used the spreadsheet and that the Ogre Manager was also going to be a little to "technical".

So, I'm re-organizing the project and introducing The Paper Ogre Manager. 



I decided to make this as nice as possible, so I started by getting a set of large moleskine cahier with ruled squares. I'm going to include 4 graphs which outline the average level for each unit, the average front-attack (or best-attack) power for each unit, the average alignment, and the accumulated experience (or possibly percentage of calculated experience). I will also track these in a table as well.



It's still probably a month or so before it really feels like Ogre Battle time to me (I think I may be a type of reverse plant I can only play Ogre Battle once I'm not getting enough light), but now that I have this set up I'll be ready. I may still tackle the software version at some point, mostly for the programming practice

Monday, September 17, 2012

Blog: Favorite YouTube Videos (Volume 11)

Welcome to the eleventh volume of my favorite YouTube videos. This week our musical journey is interrupted by the arrival of a new species of video, the vlog. *Play ominous music now* At least we'll start with a vlogger rapping to make our transition.


  • The first video of the volume is yet another song by the perennially appearing Brentalfloss. Rather than his usual video game fair, this one is an awesome moment of thanks for a teacher.
  • The second video is another video song from Pomplamoose. As with "If you think you need some lovin" this is one of their earlier original pieces. Always fun to see the exuberance vs the cool chick.
  • The next three videos are the arival of the vlogbrothers into my favorites list. For the uninitatied the vlogbrothers are brothers (surprise) Hank and John Green, who started out with a project many years ago called brotherhood2.0. In brotherhood2.0, they set out to spend a year without communicating with each other textually. This morphed over time into the vlogbrothers and the community surrounding them nerdfightaria. One of the nicest aspects of their videos (aside from the fact that they're awesome) is that most of them are under 4 minutes in length.
    These three come from three different time periods in vlogbrother history. I think the first one comes just after I started watching, although that seems far too recent (after I started watching the vlogbrothers I went back and watch all their videos through (at least twice) so my sense of time is a little mushed where when their videos actually happened). The first video is Hank's wootstock rap and pretty much explains itself (but it starts with a reason for me to use the wheaton fawning tag) The second is further back, but deals with the important concept of braincrack (and gigantic blue penises) and the third is from brotherhood 2.0 days and is one of the first book club videos (and a demonstration of how slow John used to talk). As I've said before the vloggers are coming and this is their vanguard.

Friday, September 14, 2012

Blog : Cool Things on September 14, 2012

I'm starting a new series of posts on the blog side where I'm going to mention some of the cool things I've run across. I hope this is roughly weekly, but the blog schedule has to flex to the actually being a student schedule.

This first edition is mostly things from youtube, where I'm a little better oganized about keeping track of cool things (and you don't have to worry there's at least a year's worth of favorite YouTube videos before I have to do anything there). In the future I will hopefully be keeping track of all the cool things.

Videos


Let's start then with the inimitable Dodger, who has started a let's play series of the game They Bleed Pixels. The style of the game is pretty cool, I especially like the character's pose as she jumps, and how reactive the game looks. It looks like it can become incredibly frustrating so I'm just as happy to let someone else play. Dodger's Let's Play style is enjoyable, she's actually good at games, and makes for great back ground listening. I also appreciate how she goes back at the end of the prologue video to pick up the collectables she missed. Check out the following episodes too, unfortunately there isn't a playlist of them yet.


Another cool video I found this week is Karen Kavett's video on how she created a Doctor Who Guess Who set. She's pretty inspirational on the getting excited and making things front and she makes some pretty cool things. The video features the music from Chameleon Circuit.


The last video this week is the 1000th video from the vlogbrothers (well, technically the 1001st). It's pretty cool all the things that have come together over the last five years. DFTBA.


Games


This week I've also been playing (a bit to my chagrin) Final Fantasy: Crystal Chronicles: My Life as a Dark Lord, a downloadable title by Square-Enix on the Wii. This game is a pretty cheesy tower defense game (in which you have to defend your tower ... rather than use the tower for defense). The concept is a little weird/j-rpg the mechanics are a bit simple (and sometimes frustrating) but for some reason this is a hell of a lot of fun.

Yeah, that's what it looks like ... (via GameFAQs


Podcasts


I've recently run across the not-at-all new Film Sack from the Frog Pants Network. In which Scott Johnson, Brian Dunaway, Randy Jordan and Brian Ibbot discuss a movie each week, usually a B from a while ago and see how it feels, if it holds up and whether people should actually be interested. Despite not being much of a movie buff myself listening to these four guys talk about films is really fun and the kind of thing you can put on in the background while getting things done. I've started listening both to the oldest episode and going forward and the newest one going backward and we'll see what happens when the film sack trains collide.



On a related note, Film Sack's cousin podcast Autopilot is preparing for it's second season. This podcast (put together by Scott Johnson and Tom Merritt) takes a look at the pilots of television shows and is informative and entertaining. They released the first season earlier this year, and decided to fun the second season through Kickstarter (rather than through sponsorships). I enjoyed the first season enough to get on board to give them a kick.


Wrap-up


I'd like to thank my friend Daley for his bump to the blog earlier this week. He runs his blog at lingwhatics.ca and keeps a good eye on the world both there and on his twitter.

And finally, although I'm sure everyone's had enough gangnam style, here's the crew of Weekend Confirmed getting overwhelmed by the spirit of ... dance ...

Wednesday, September 12, 2012

Project 4 : Snake : Update

The deadline for the first phase of the Snake project was September 1, 2012. By that point I had hoped to have a basic version of the game up and running. Unfortunately, I wasn't quite able to finish all that I'd hoped to do in the given time period.

Snake. Version 0.1 - it's almost a game.

What I did manage to get done was all the basic parts of the game except for the actual snake. I have a dot that goes around the world and can hit another dot that gives the player a point. This is mostly the point of snake, but right now my snake can't grow a tail.

Building the game in Processing.org was interesting. Processing is designed for non-expert programmers to be able to develop animations and interactions. It based on Java, but has a limited set of  the java utility libraries (although it does allow for other libraries to be added). The java basis is convenient because that's the language I've done most of my development in so far, however not having things such as queues makes things (such as the tail of the snake) harder to implement.

Even though I haven't finished the tail of the snake, it's interesting to note that the game already has the feeling of snake. The controls have a slight delay (because the movement of the snake is not linked to key presses) which feels very similar to most of the other implementations I've played in the past. I actually find this somewhat frustrating, since it causes you to have less control than you might. In the implementation I finished a while ago (and then deleted somehow) I implemented the control differently (I think I had the snake move on the key press regardless of its speed) and this made the game much more controllable and less frustrating.

Since I didn't get everything done in the last phase, I'm going to start my next phase by finishing getting the snake's tail running. I also want to implement the move-on-key-press control system and a way to switch between the two so there are traditional and "comfortable" modes. I also want to put in some of the "game" functionality, including a start screen, a pause screen and an on screen score / level system.

It's come back into the semester and sadly I still have one class left to complete in my PhD, so this can't be a high priority for the next few months. I don't think it will take a lot of time to finish but I want to do a good job so I can have it in a state where other folks can play it, so the balance of all that I'll end this phase on October 14, 2012.

Tuesday, September 11, 2012

Project 3: 25 books in 52 weeks : Wrap up

The 25 books in 52 weeks project ended on September 3, 2012. I'm writing this wrap up a week later.

I started this project with the intention of kicking myself back into reading. For a bunch of reasons I'd stopped reading almost totally and really felt like I was missing it, but it was hard to start again. The original goal was basically to read a book every two weeks, which is not too ambitious a goal. I still found it to be harder than I'd have liked but managed at the end of the day to get through 12 books in 52 weeks (which I guess leaves me at 48% completion rate).

I re-discovered through this project how much I enjoy listening to audio books and actually listened to most of the books I finished rather than reading them off paper (or e-ink).

I feel much better about reading now, although I still need to balance my approach (since I tend to read a book all at once over a day or two, rather than a little bit at a time for a longer while. I also want to reduce the gaps between books (which I tend to cause by becoming obsessed with some other media thing) and be generally more even in my media consumption.

The Books I Read

  • The Atrocity Archives - Charles Stross
    • I love John Le Carré's George Smiley books especially the focus on the infrastructure built by the espionage organizations. The Laundry books do an amazing job of invoking that feeling and mixing it with some Lovecraftian world mangling and a healthy dose of Dilbert.
  • The Jennifer Morgue - Charles Stross
    • As with the George Smiley element in The Atrocity Archives, the James Bond elements in the Jennifer Morgue work very well as well. 
  • The Fuller Memorandum - Charles Stross
    • Unlike the other two Laundry books, I felt like the Fuller Memorandum was more "in it's own style" although that may be because I haven't read the books wikipedia mentions as influence. All of the Laundry books are a lot of fun to read and I'm very excited that the next major novel is coming out in the next few days.
  • Mort - Terry Pratchett
    • I'm working my way through the Terry Pratchett books in publication order and I have to say that I found Mort much harder going than the first three (Colour of MagicThe Light Fantastic and Equal Rights). With the first three it was fairly easy to slip into the world as odd as it was, but Mort feels like such a festival of anachronism that the world is hard to accept. 
  • The Alloy of Law - Brandon Sanderson
    • I loved all of the first Mistborn trilogy, but especially the first volume. I enjoyed the action and adventure and heistyness and especially how alive and active Vin felt. The other two were good as well but I found that they didn't move as quickly as the first (which I think is something of a standard problem for Brandon Sanderson). The Alloy of Law felt like a return to that first books energy and I finished reading it and wanted to pick up the next one immediately. (Which is sad because I think the wait might be a while).
  • The Sword of Shannara - Terry Brooks
    • I read this book at least partly due to having never finished the project I undertook in junior high school where I promised that I would read it. I found this, especially for the first two thirds to be an incredible drag with uninteresting characters. As I eventually began to accept it as a Tolkien based D&D campaign rather than "people run back and forth in a small park" (seriously the longest march they undertakes is about 4 days, how close are all the major cities). The end had enough charm and momentum and I don't regret reading it, but I'm glad to have relieved myself from that particular guilt of my youth and don't think I'll pick up any of the other books from the series without some serious motivation.
    • I should also point out that I seriously expected Menion Leah to have no idea what a woman was when he first meets Shirl. The entire first three quarters of the novel is devoid of the mention of women, so it seems to me that Menion should have been totally baffled. Serious missed opportunity for an Ethan of Athos kind of world. 
  • Great by Choice - Jim Collins and Morten T. Hansen
    • I liked the ideas put forth in Built to Last and Good to Great. I think that Great by Choice is better than either in that the findings of the book are much more applicable to the daily life of a graduate student. It's certainly worth a read and is an especially good jumping of point for trying to be more productive.
  • Cryoburn - Lois McMaster Bujold
    • Any adventure with Miles is fun. The more mature version of Miles we get today has a different feeling than his earlier, more energetic self, but a good Xanatos Gambit is always great.
  • Sourcery - Terry Pratchett
    • Of the Wizard books, I think this one had too many wizards in it. It also feels like it treads the path of the coward Rincewind a little too heavily. We already did that in the earlier books.
  • Leviathan Wakes - James S. A. Corey
    • Leviathan wakes, the first book of The Expanse is a good, fairly hard, sci-fi story. I haven't ready sci-fi like this for a while and generally I thought it was okay. It dragged a bit and was grittier than I really enjoy in the middle but I found the ending really engaging. I also found the swapping between characters a little frustrating, which is maybe inevitable with Corey actually being two authors. I also felt like the chapters were coming in the wrong order (that Miller's chapters and Holden's chapters should have been flipped).
  • The Apocalypse Codex - Charles Stross
    • As with the Fuller Memorandum, this book felt very much it's own genre (as opposed to the earlier Laundry books). It had a lot of features that reminded me of the earlier books in general, but was a really great read. It left me wanting Stross to write more of these and faster.
  • Caliban's War - James S. A. Corey
    • This is the direct sequel to Leviathan Wakes. Overall I found I enjoyed it more than the first, but was strongly put off by the child abduction in the opening scene of the book. I also felt that it didn't really drive the story as far forward as it might have, didn't provide more in depth examination of the situation or the characters and left off at almost the same point as the first book. As with the first the ending was definitely the strength and left me wanting to get onto the third book. 





Monday, September 10, 2012

Blog: Favorite YouTube Videos (Volume 10)

Welcome to the 10th volume of my favorite YouTube videos. This volume is another music episode and will be an introduction to the coolest band you'll meet on YouTube.
  • The first video is from OK Go, whom you may know from their treadmills.  This video involves one of my favorite things on earth Rube Goldberg machines. This is a pretty incredible video and as with some of the ones last week keeps surprising you with more and more cool things.

  • The next three videos are by the group Pomplamoose. These early videos are "Video Songs" which have two rules (from the video description)
    1. What you see is what you hear (no lip-syncing for instruments or voice).
    2. If you hear it, at some point you see it (no hidden sounds).
Their early music was a mix of covers and original music. I have really enjoyed their covers, and I find when I hear the original versions of Telephone or Single Ladies I think of them as the dance covers. If You Think You Need Some Loving is also an amazing example of Natalie's cool and Jack's exuberance. I hope you enjoy them because there will be a lot more from them in the future.


  • The final video in this volume is from Dan le Sac vs Scroobius Pip. I don't think I've heard a track of their's that I haven't loved and the only reason this is the first video to show up in this project is that I upgraded a bunch of my earlier favorites to their better quality versions and so those videos are further down the favorites list for now.


    Tuesday, September 04, 2012

    Blog: Favorite YouTube Videos (Volume 9)

    For a surprising turn of events, this Volume has nothing to do with video games. It's still fairly musical though and contains rabbits, my childhood and groups of people doing cool things.


    • The first video this week come from, of all places, the New York State Lottery Board. It has rabbits, they're cute. 
    • The second is a lipdub from a group of students from l'Université du Québec à Montréal. This is the first lipdub I'd ever seen and my mind was blown. You may not love The Black Eyed Peas but the video is pretty incredible. I love seeing groups of people band together to pull things off and this is a brilliant example and the fact that they do it in all one take is even better.
    • The third video is one of the opening credits to the 1980s PBS show 3-2-1 Contact. There were several different versions but this is the one I remember the best. I was probably a bit young to watch 3-2-1 Contact (and I certainly get it mixed up in my memory with other PBS shows of the era). There's something about the song though that's really memorable.
    • Following on that is a clip from another PBS show Square One. As a kid I loved this show and through this game thought this was a great idea for a game show (since I was pretty good at math).
    • The last video is a flash mob from the 2010 olympics (the one with the mittens). As with the lipdub above I enjoy the group effort and the well that's all they managed feeling getting blown away by the but wait there's MORE. It's also kinda neat to know exactly where a video was filmed.

    Reading

    I’m not sure that anyone, myself included, really needs this post. On the other hand, I read a thing about re-reading and I want to write ab...