Showing posts with label Legend of Zelda - A Link To The Past. Show all posts
Showing posts with label Legend of Zelda - A Link To The Past. Show all posts

Saturday, January 01, 2022

Games of December 2021


December was a bit weird, but I feel like trying to expect anything from a month during the pandemic is kinda useless. I ended up mostly focused on Chrono Cross, which was find, but next year I really want to play more and more kinds of games.

My top five games (by play time) for December were:
  1. Chrono Cross - Chrono Cross is fine. I decided to play along with the Axe of the Blood God game club and found I enjoyed the minute to minute play, but was pretty underwhelmed by the story telling and most of the mechanics. As a sequel to one of my favourite games, Chrono Trigger, it feels deeply up its own ass in story telling. Chrono Trigger is able to get by, by not spending a lot of time integrating the plot or the time travel, Chrono Cross spends so much talking about time travel that I was just hoping to find a portal to the end of the game.

    The combat system is also underwhelming, partly because they tried to make it so complicated. At the end of the day most of the really fancy things they implemented didn't really work. I think if they'd leaned into the puzzle colour grid and made that a much more intentional system, rather than frustrated by the random AI. I think if they'd mixed this with Final Fantasy X's combat system, it would have worked a lot better.
    I love how colourful Chrono Cross is and I love the island aesthetic. It would have been nice to really get to enjoy the world a little bit more with less of the story sitting on top. A lot of the time it feels like they made a game and only later tried to tie it to Chrono Trigger, and I'd love to play that version that's a little more laid back and embracing the weirdness.

  2. Secret of Mana (Collection of Mana) - Had a little bit of Secret of Mana left, so started the month by finishing that up. I ended up running out of steam fighting the final boss and ended up with 1 MP left, so had to sit there and wait for the game to knock me out. I ended up doing my old fashioned magic grinding to end the game off. Stupid as it seems standing in an inn and casting magic on myself for a few hours is still kinda fun.


  3. Super Mario Odyssey - Really didn't pick this up much, but played some Balloon World and really enjoyed it. Odyssey just has a great feeling for movement.


  4. Legend of Zelda: A Link to the Past - Went back into this a bit, but mostly I'm planning to spend more time in 2022 learning the game and getting good at it.


  5. Celeste - Played a few minutes just to get the feeling.


Here's my total play time chart for December:



And here's a chart of how much I've played over the month:




Monday, May 03, 2021

Blog: Games of April 2021


April was a pretty good month. I did better at striking the balance between enjoying playing games and getting other stuff done too. I didn't play as few games as I did last month, but I was pretty focused and enjoyed what I played.

My top five games (by play time) for April were:
  1. Fire Emblem: Radiant Dawn - The Wii sequel to Path of Radiance. It feels like the developers got to take all of the things that worked well in Path of Radiance and build on them. Unlike pretty much any other Fire Emblem game I can think of, it's divided into several parts where you run totally different armies with a lot of different characters. That's been interesting from a story perspective and it does let you make better use of all of the characters. I'm pretty sure I played this all the way through when it came out, but I really don't remember any of it any more.


  2. Battle Brothers - It's still a ton of fun, but the game does seem to require some good decisions (and luck) early in the game to succeed later on. I think the heavy world randomness is also making the game a little bit harder than it needs to be. I find that interesting because in the battles, the game does a very good job of allowing you to manage and mitigate bad randomness (certainly compared to the Fire Emblem games, for example) but it feels like some worlds are just less winnable than others. Still, overall, I'm really enjoying the moment-to-moment gameplay and learning about the ways to do better later in the game.


  3. Fire Emblem: Path of Radiance - Compared to Radiant Dawn, I do remember this one pretty well. I think some of my enjoyment stems from nostalgia, but it seems like a very balanced Fire Emblem game both in terms of difficulty and in terms of gameplay and story. I think every aspect of the game gets improved on in later sequels, but it feels like this has a lot of seeds for what went well in the later games.


  4. Legend of Zelda: A Link to the Past - I am bad at this game and I would like to be not quite so bad. I picked it up thanks to watching Play Frame's Let's Play of the Link to the Past / Super Metroid randomizer. I've enjoyed it and I want to keep playing to some extent just to get to the point where I can play through mostly knowing what I'm doing and not getting myself into stupid situations. Playing this also left me really wanting to replay Ocarina of Time, particularly thinking about how OoT built out so many things that are hinted at in A Link to the Past, but aren't really included.


  5. New Pokemon Snap - I suppose I played the original game, but I don't really remember doing it. I feel a bit like I was mostly interested in New Pokemon Snap because it's a new game that I could pick up day one, during a pandemic where I'm feeling a little cabinfevery. It's bright and sparkly and pretty fun. I think it also has quite a bit of depth and replay, although I'm not sure I'm interested in mastering it.


Here's my total play time chart for April:



And here's a chart of how much I've played over the month:




Reading

I’m not sure that anyone, myself included, really needs this post. On the other hand, I read a thing about re-reading and I want to write ab...