This post is a wrap up of the year, including a look at what I’ve played, what I’ve enjoyed and some thoughts about games I had this year.
The Blood Moon Rises, and I still have many miles to go. |
Top Games by Time Played
In total I’ve played 53 different games in 2017 and played for a total of [667] hours. The game I played the least was The Perfect Tower on Kongregate. Sunless Sea is in the middle of my pack at just about 5 hours and I don’t think you’ll be to surprised that Legend of Zelda: Breath of the Wild is my most played game at [211] hours.
By play time, my top 10 games of 2017 (in hours played) were:
- The Legend of Zelda: Breath of the Wild - 216
- Hearthstone - 48
- Marvel Puzzle Quest - 45
- Civilization VI - 41
- Pokemon Go - 29
- Mario Kart 8 - 25
- Cities: Skylines - 21
- Stardew Valley - 21
- EarthBound - 19
- Ogre Battle 64 - 15
If you’re interested, here is the my total time played for all games in 2017:
Top Games by My Rating
At the end of last year and this year I’ve sat down and rated each of the games I’ve played on a 10 point scale (0-5 by half steps). I didn’t look back at my ratings last year, but I’m thinking if I keep this up for several years I might find an interesting evaluation of either myself or the games I’ve played over time. For the time being, this year, I really liked:
- Bastion
- Earthbound
- The Legend of Zelda: Breath of the Wild
- Pikmin 3
- Rakuen
- Sunless Sea
He's the WORST! |
No real surprises here. A bunch of solid games that have really held up over time and a couple of new ones that, as I’ve already said, I really liked.
Thoughts
So I think 2017 was one of the best year for games. As my game of 2017 post says, I didn’t get to play that many, but I think we’ve seen a general switch (pun marginally intended) in the industry to deeper games that have more artistic integrity and that acknowledge their players are real, intelligent people.First hand I can tell you that Breath of the Wild left me feeling empowered as a player to explore the world. The creators clearly sweat the small stuff, putting detail into every corner of the world, but at the same time, there’s nothing in the game forcing me to look anywhere, so each discovery feels like my own.
I can also tell you that Rakuen, a much smaller indie game, has that same attention. It may not have the same depth of game-play, but the creators again trust you to manage the depth of the story and to deal with the fact that life can be sad and happy all together and in turns. I think we’re also going to see much more mature stories coming in the next few years.
From games media and YouTube I’ve been really struck by the depth of other games such as Mario + Rabbids, which seems like a real stream-lining and strengthening of the XCOM model mixed with the attention to detail that shows up in most Nintendo products. I feel like Assassin's Creed: Origins similarly streamlines and strengthens the pieces of the series that people loved.
For myself, I think I’ve been happier with the games I played in 2017 than I have for a long time. While I’ve definitely had times where I wasn’t sure what I wanted to play or played something that was not as satisfying, generally I was able to make good choices and spend my gaming time well. Zelda provided some of that since I didn’t suffer from: that was a tremendous experience, what do I play now? but I think my relationship with games was strong this year and I was good about playing good things.
I mean, he doesn't, but this game is still so open and free. |
Hopefully I’ll keep that up for next year. I’m trying to pay attention to what’s fun or interesting and making sure that I get a good mix of both. I’m thinking early 2018 is going to be dedicated to some older games (Beyond Good and Evil and Breath of Fire II) and getting better at some other games (Civ VI and EU 4). Then, whenI get my PhD finished, I’ll get a chance to dive into the wide world of Switch.