Monday, February 29, 2016

Project 14 - Sketch Fiction: A Morning Disrupted

This is the second of six sketch stories. It's totally unrelated to the first, except that I wrote it and it's supposed to be short and simple.


A Morning Disrupted


He came out of the dark smithy stretching and brushing out his beard. He looked up the road as far as he could see, finding no sign of Stera and breakfast.

He ducked his head back in the smithy, "Don't rush boys, no sign of the hot-cart yet."

The air was crisp and clear, and the sun was glinting off the city's colourful roofs. He took a drink from the water barrel, and sighed as he sat down, enjoying the feel of the sun on his face.

He pulled out his pad of sketching paper and started roughing in a sketch of the smaller lamp fittings Green Marlin had ordered for the new fishing boats.

He heard unhurried hoof-steps and looked up to see a young woman wearing blue courier leathers riding down the road. He shifted a little to slide the sketch under his apron, and nodded at the woman as she went past. Once she was out of sight, down the curve of the road, he pulled his paper back out and continued sketching.

He lost track of time as he sketched, but was suddenly called back to reality with a crash and raucous yelling. Jumping up, dropping his paper, he saw two young men on dark horses canter past, while up the road Stera's cart was tipped over, with her gear spread out all over the road.

Old Korin was standing in the middle of the road waving his cane at the the retreating riders and shouting "Ruffians!" while Stera was looking over the mess of her cart.

"Damned fools," Stera shook her head as he came up the road to them, "Not sure where they thought they'd get in such a hurry. The one of them turned his horse right into my cart, trying to get around Old Korin here! Knocked it clean over! And not a glance back to see what they'd done even! The poor horse!"

Several other neighbours had gathered by then and there was enough muscle to set the cart upright and gather up the mess.

"Ah well," Stera said, shaking her head again as she checked over her equipment and supplies, "Nothing's a day but challenges, I guess. Doesn't look like anything's too much the worse for wear. Glad I wasn't carrying fresh eggs today. Give me a minute to straighten up and then I'll get back to feeding you all."





 

Project 14: Sketch Fiction - Update

So again, I'm past a project deadline and I don't have five stories to post.

I'm still struggling to sort out how to keep myself productive creatively and still manage my actual work for my PhD at the same time. In January I started by cutting down on my giant list of projects and focus on one thing at a time. At that point I started to focus on my sketch fiction project and hoped, at a pace of one a week, to get five out by early February.

While I definitely haven't pumped five stories out over the last two months, I have at least been a lot more focused on writing. I think over all that's been a good thing for me. In my last update, I said I had progress on four stories, and while that's true, I want to do some more work to make sure they're good. At the same time a lot of the point of the project is for me to JUST ACTUALLY GET STUFF WRITTEN AND OUT THERE, so there's a push and a pull.

I have one story finished and in a state I'm happy with. That will go up in the next post.

The rest I'm going to take my time with, but try to keep myself on a deadline of one every two weeks. The goal is to have something that I can put out, even if it's not perfect. Two weeks feels like a really long time to take to write a few hundred words, but given that I've taken months already it may not be that unjust an estimate. And as an added bonus, if I feel like I've finished early then I can be ahead of schedule rather than behind it (what a weird idea).

So my next project is to put out another piece of sketch fiction by Wednesday, March 15, 2016.


Friday, February 26, 2016

Blog: Favourite YouTube Videos (Volume 122)

In this volume of my favourite YouTube videos, we get ready for adventure and the weekend all with the great things of video games and music.

  • First, I've been having trouble getting going, so it's really nice that we get to start with Mr. Smooth McGroove pushing us out Into the Thick of It. So grab that rusty sword out of the stream and go fight the fluffy evil of your to do list. (Or at least that's my plan.)
  • Next, Josh would like you to remember that Star Fox was Really Freakin' Cleaver. I like his point that the world and the sense of journey is the reason why Star Fox has stayed memorable. I remember being a kid, spending hours fantasizing about how amazing a Star Fox II could be, especially imagining it letting you pick different paths and having more complex interactions with your squad mates (like having them actually shoot things). I think a lot of that came from how well the world grabbed me.
    Also, I have been creeping out my friends for years by saying  good luck like the flight controller in the beginning of Star Fox.  (Actually they've probably never noticed, but hey, I like doing it anyway.)
  • Finally, Hank is ready for the weekend, playing half a century's worth of music all with the same damn cord progression.

Friday, February 19, 2016

Blog: Favourite YouTube Videos (Volume 121)

In this volume of my favourite YouTube videos, we look at the shells we build for ourselves, the shells people gloop on to our heads and strawberries. (If he'd used peas I'd have had a chance. Thanks a lot John.)

  • First, Ze Frank reads "If you are in a shell" and Harry Shum Jr. dances. If you have the time, stop what you're doing and put this one full screen (and I think bigger screen is better). It's very touching and I had one of those discovering my hands moments after I finished watching. And if you are in a shell, then this video is a nice reminder that you can always move.
  • Next, somewhat in contradiction to the first video, we watch Frank Ippolito put Norm Chan in a shell, so that later, they can build a shell for him. Or actually, make a life cast of him, which is more cool. This is part of Tested.com's Zoidberg project.
  • Finally, we check in with John Green for an update about things. This one is a video from an interesting time and it's nice to reach back and feel all the excitement when The Fault in Our Stars was starting production and Esther was getting published and the Dons were getting sponsored by Nerdfighteria.

Wednesday, February 10, 2016

Project 14: Sketch Fiction - Update

You may or may not have noticed, but I haven't uploaded any sketch fiction since my last project update. That's not great, but I am pleased to say that I have been writing and you should start to see new fiction posted pretty soon.

Of the five sketches I still have to finish I've mostly written 4 of them. I still need to finish and edit them, but I expect to get them up fairly soon now. The last one, well I haven't been too sure what to write, but I guess it's time to make the iron hot by striking.

So, I hope to post most of the sketches in the next week or two. I'm going to push my deadline to February 23, 2016.

Friday, February 05, 2016

Blog: Video Games of January 2016.

A little while ago, I decided that I'd like to put together a "Game of the Games I Played this Year." This tends to be a little difficult though because I never actually remember what I've been playing after a little while. So, I thought it might be fun/a good idea to keep track of what I played this year.

I seem to have pulled it off, so far, and now, by time played, I have six "top" games for the month:
  1. Europa Universalis 4 - I played a lot of EU4 and I did it all in about 4 days (see the chart below). I don't think it would be weird to say I have some very mixed feelings about it, and not just because I'm now terrified of the Commonwealth.  


    I like EU4. It has a lot of depth and strategy, (which I'm still miles away from mastering) and the AI is good and not cheating too obviously.  Whenever you sit down to play it's always engaging and you get to make interesting choices and plans.

    It's also the worst "one more turn" game I've ever played. I've sat down to play an hour or two and stood up four or five hours later feeling a bit like you've lost control of your life. I found especially I'd only quit after the game punished me badly for making poor choices (see Polish Commonwealth) and so I'd leave with a mixed, my life sucks because I've played one damn game all day, and my life sucks because I just killed 100,000 troops and had to give up six provinces.

    EU4 also gets into your brain. I found myself spending a lot of time thinking about plans for the Ottomans and how I was going to expand, or fix a treaty, or get those damned provinces back from the Polish. This tended to make it a little to easy to fire up EU4 and start up again. I had to make a pretty conscious effort to put it away so I could a) actually get real work done and b) play anything else (like Final Fantasy).

  2. Final Fantasy VI (or 3) (for Super Nintendo) - Since I broke up with Ogre Battle (which I'll write a post about some day), I still feel like the dark days of winter are the days when you're supposed to play fantasy RPGs and Final Fantasy VI is a great game in that category.


    I was playing on my original SNES. Which gave me the full Woolseyized text, son of a submariner and all. I tend to think of the SNES version FF3 (with the arabic numeral) verses Final Fantasy VI (with the roman numerals), which applies to the later versions of the game. That may be a crazy thing to do, but it's what's been going on in my head for a while.

    Generally I've been having fun. The story feels a little strangled by the translation, but generally is good and once you get going is fun. Combat is good, but random encounters are evil (especially when you're trying to tell a story). There are slightly too many characters for the game to manage and not quite enough reason to trot them out in any quest. There's a button you can push that makes a ninja drop from the ceiling and you can fight him. (Also why are all ninjas undead?)

  3. Dishonored - I really like Dishonored (which should really have a u in it somewhere). It's fun and it's easy to slip back into, even if I haven't played in a while. Beyond that I'm feeling excited that we'll get to see Dishonored 2 some time this year (hopefully) and I also want to try my hand at a Let's Play and this seems like a good game to start on.


  4. Mini Metro - Holy crap! This little strategy game where you manage a metro system on a metro map is awesome. I played it a little bit when they had the web-only beta version running a while ago. Then it came out for real. I lost a day (oops) to the web-only version on my laptop then looked it up again when I got home and realized that the Steam version was on for $10 (CAD). So since then I've played a lot. I seem to max out most maps at around a 1000 passengers, but I like the variety of maps they have and the daily challenges. The only problem I seem to have (other than the lost day) is that it seems like you can't do the daily challenges all at once.


  5. Super Mario Maker - I don't usually set out to play Super Mario Maker that often, it tends to be a game where I see the box sitting by the TV and think, "Oh, I should play an hour." I really like designing levels as an exercise in thinking about game design and I also try to spend at least a little time playing other peoples levels since I think the game is a little low on players vs creators. Since I'm thinking about it, I do have two levels that I made recently that I'm kinda proud of, New Buzzy Lair and Always a Way. You can also see my profile page.



  6. Hearthstone - I don't play Hearthstone everyday, but I do like to play at lunch when I can and then occasionally while I'm watching the hockey game or as a way to wind down before bed. I'm not good and I'm lacking a lot of the high end cards to really get me moving (one day, Dr. Boom, one day), but I still have fun. It may not be exactly fair, but I do enjoy that feeling of watching your opponent make a mistake and leave you the opening to get your board control up and stable so you take the game over.


If you're interested, here are my total times in January for every game I played:


The units are in hours, I'm still a little baffled about pivot tables.
and I have a chart of which games I played on which days:

Sorry this looks janky, I'm definetly still trying to figure out how to embed google docs.




Friday, January 29, 2016

Blog: Favourite YouTube Videos (Volume 120)

In this volume of my favourite YouTube videos, we get awesome, get science and get musical.

  • First, the vlogbrothers host the Project For Awesome every year and this video is (a few of) the highlights from 2013.
  • Next, Hank enjoys some holidays and his favourite, nothing to do day, thing, answering science questions. #amI1percentnacho
  • Finally, Ben Chan, as a guy in four boxes, plays a parody on the themes from Final Fantasy.

Friday, January 22, 2016

Blog: Favourite YouTube Videos (Volume 119)

In this volume of my favourite YouTube videos, we reverse engineer our own typesetter and answer real questions about real vlogbrothers.

  • First, we have two videos from Computerphile looking at "The Great 202 Jailbreak". This is a good look at the spirit of inventiveness that makes computer science interesting and at how complex a thing that seems simple, like printing*, can be.
  • Then to round out the volume Hank Green did Question Tuesday with his parents. Answering the most important question, how was John Green as a child.

Friday, January 15, 2016

Blog: Favourite YouTube Videos (Volume 118)

In this volume of my favourite YouTube videos, it's time to feel the music.

  • First, it takes fourteen instances of Mr. Smooth McGroove to cover "The One Who Bares Fangs at God" from Xenogears.
  • Next in the further vein of video game music to make the hair stand up on your (well, my) arms, Caitlin and Vaughan cover Time's Scar from Chrono Cross
  • Finally, Slamacow produced a video to Laura Shigihara's "From the Ground Up" which tells a beautiful story about love, life and rebirth.

Friday, January 08, 2016

Blog: Favourite YouTube Videos (Volume 117)

In this volume of my favourite YouTube videos, we get out our sciencing tools and get our feet wet.

  • From Sixty Symbols we see what happens when physicists decide they want to do something interesting on a Friday afternoon. The science is interesting, and the visuals are awesome, though I have to confess to some jealousy since if I go outside on a Friday afternoon I'm probably goofing off.

Tuesday, January 05, 2016

January 2016 Project Update

Somehow, it's been six months since my last project update. I've been pretty busy for the last six months, but mostly on things for the PhD and teaching. Around here I haven't managed to get much done.

As far as the "actual job" goes. I'm hoping to finish the PhD this year, although it'll be December if I do get it all done this year. I'm getting closer though and I've reach the point where I really just want to get it done and and get on to anything else.

The teaching has also been interesting, since my last update I've been working primarily on new ways to teach new computer scientist the basic tools that we expect them to be able to use (like text editors and the Unix command line). That has been a lot of work but I think may also lead to some things that I'd like to do in the future. You may even see me talk about it more here in the next little while.

As far as getting projects done, I haven't. I've managed to do a little work but really haven't managed to put anything to bed. Finishing things is definitely not my strength.

Granted finishing things is never easy:

The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time.[1]
— Tom Cargill, Bell Labs

(Stolen ... borrowed ... excerpted ... from Wikipedia)

I think I also sometimes distract myself by giving myself too many options about what to work on *looks at the two page todo list*.

I'm going to try for the next little bit to focus when I'm working on my project stuff. I'm also going to try to make sure that I put the bulk of my time into getting the PhD done.

To manage that I'm going to try to have one active project at a time (well two, but hold onto that thought). For now, I'm going to focus on finishing the sketch fiction first. I'll get to the perler projects (coasters and sprites) when I have a little time, but for now we can call them "on hiatus".

Also I have absolutely no idea what those other two and a half projects were going to be. I should really consider writing things down. On that note, if I come up with more brain crack*, then you might see a project post for a project that I'm not really going to start on.

The "other" project is going to be "blog as blog project". For the last year I really tried to get two posts out a week. Over all I haven't done too badly, but I feel a bit like I use the blog as an excuse to not work on other things (like my PhD and other projects). I'm going to scale back to only one "YouTube Favourites" a week (on Friday). This was always technically the plan with the assumption that I'd be filling Tuesday and the other days with other posts, but that hasn't been the case and that's okay.

I'm going to set the deadline for the sketch fiction for February 9th, 2016 and in the mean time you'll have a fresh batch of favourite videos on Friday.

* he says if as though he didn't have another page in the todo list of "long term" projects in the book with the todo list.







Friday, January 01, 2016

Blog: Favourite YouTube Videos (Volume 116)

In this volume of my favourite YouTube videos, we swear, we share and we care (honestly that was the best I could come up with using the thesaurus... sorry).

  • First, Michael from Vsauce has some bad words to say to us.
  • Next, John Green talks about how the Vlogbrothers and Nerdfighteria handles the phrase Don't Forget to Be Awesome, how trade marks work and how not forgetting to be awesome doesn't become less awesome when it gets shared.
  • Finally, Yungtown needed to put some words about his crushing crush into song. Which he did along with the very awesome Satchell Drakes.

Tuesday, December 29, 2015

Blog: Favourite YouTube Videos (Volume 115)

In this volume of my favourite YouTube videos, we go to school, learn some chemistry and get our axe ready for dancing.

  • First, Laura Shigihara is ready for her first day of high school, singing the theme she wrote for the game High School Story.
  • Next, we get a chance to watch 500 videos of Periodic Videos ... or at least to celebrate them.
  • Finally, we get to listen to an instrumental piece created by the one and only Brentalfloss.

Friday, December 25, 2015

Blog: Favourite YouTube Videos (Volume 114)

In this volume of my favourite YouTube videos, we take the day to give our cats the best and worst presents ever.

  • First, Simon's Cat meets a spirit of Christmas terror, deals with it appropriately (I think) and then gets a prize! 
  • Second, he puts his new found powers to less ... kind purposes.
  • Third, he gets hold of the very best cat toy ever!

Tuesday, December 22, 2015

Blog: Favourite YouTube Videos(Volume 113)

In this volume of my favourite YouTube videos, we mash, we rant and we sooth!

  • First, Pomplamoose mashes their way into our hearts playing with Tupac, Lorde, Beck and themselves all at the same time.
  • Next, Emma Blackery has some strong words to sing about one of Google's many failures to make us like using Google products ... or let us use to Google products that we like ... or just put the freaking videos in the subboxes ... ... ... (For the record this was the one where they forced everyone to sign up for Google+ to use YouTube, which managed to single-handedly double the number of YouTube accounts everyone needed and to this day freaks me out about once a quarter by logging me into that OTHER account...). Issues ... what issues?
  • Finally, Laura Shigihara and Britaney Gaither calm things down with "Kaze no Toori Michi" from My Neighbour Totoro. Giant, furry forest spirits help make everything better. (As do awesome artists.)

Friday, December 18, 2015

Blog: Favourite YouTube Videos (Volume 112)

In this volume of my favourite YouTube videos, we look ourselves, and death in the face. Then we lighten up and vlog, then think about the most effective way to hit people with iron sticks.

  • First, VSauce videos are always amazing, but this one leaves me stunned and speechless every time I watch it. Here, Michael looks at the immense power we are able to wield and how we wield it. It makes me want to be a better ape.
  • Next, in a slightly lighter vein, Kevin Gisi returns. You may not have noticed he left, but that's mostly a side effect due to the time travel I'm making you do. Also don't worry about the bacon, thanks to the general effect of us travelling forward at one second per second we should be able to skip directly by the past that already happened... I think.
  • Finally, Lindybeige has a point about sword pommels that we need to be aware of.

Tuesday, December 15, 2015

Blog: Favourite YouTube Videos (Volume 111)

In this volume of my favourite YouTube videos, we meet the very interesting Lloyd "Lindybeige", so named because he's terribly fond of beige and the Lindy Hop. Beyond this he spends an awful lot of time thinking about things and also doing things. I don't always agree with the thoughts he thinks, but most are pretty interesting. Here are some of the things he's thought about:

  • First, he has some thoughts about cloaks. Largely that they're terribly useful and possibly there is some reason that people used them for the most of human history.
  • Next, he thinks about leg hold traps and how it's fairly likely that historians keep holding them upside down. I don't have any expertise to assess his theory, but I do have to say that it looks to me like Occam's Razor applies well here, what's the simplest way to use the object that doesn't require us to make up anything else to make it work.
  • Finally, Lloyd thinks about quick draw bazookas ... or what people actually did with two-handed swords, when they actually used them.

Friday, December 11, 2015

Blog: Favourite YouTube Videos (Volume 110)

In this volume of my favourite YouTube videos, we talk technology and learning, spiders and raindrops.

  • First, on SciShow Talk Show, Hank Green talks to Professor Rick Hughes about education and technology. I particularly like the concept of the "Comfortable Consumer vs Competent Creator". I think it's difficult for students in Computer Science to distinguish between the things that are part of the underlying mathematics and logic of computation and the things that are part of the computational structure's people have created. It's also difficult then for students to know when they need to create new things for themselves and when they should use the tools that already exist.
  • Next Simon's Cat encounters a spider, and comes out quite a bit better than Simon ... or the spider.
  • Finally, Nataly Dawn does a beautiful cover of "Raindrops Keep Falling on My Head." I think the cover is beautiful, but as a Calgarian, I'm a little confused by the song. Usually raindrops are hurled at my face by powerful wind or are snow. Still, this one makes me happy to listen (and makes me think of lemonade). 

Tuesday, October 20, 2015

Blog: Favourite YouTube Videos (Volume 109)

In this volume of my favourite YouTube videos, we sing our victory, answer questions and then absolutely nothing creepy happens at all.

Friday, October 16, 2015

Blog: Favourite YouTube Videos (Volume 108)

In this volume of my favourite YouTube videos, we face life and death, obsession and the limited resources of language.

  • First, we have Brentalfloss's Zidane to Vivi original song. I was going to say that I don't remember liking the music to Final Fantasy IX so much, but then I realized that (I'm pretty sure) this is 100% original Brentalfloss composition. Yay 100% Brentalfloss composition.
  • Next, Kevin Gisi talks about his obsessions and then invents a British person to read the news... 
  • Finally, Gunarolla was asked to sing a song without repeating words, which he could do without any detectable problem at all...

Tuesday, October 13, 2015

Blog: Favourite YouTube Videos (Volume 107)

In this volume of my favourite YouTube videos, we accidentally the whole ... food!

  • First, Kevin Gisi tackles the dreaded, I don't know what to make a video about video. As it turns out most issues are complex and there are a lot of ways to look at them. I like the idea of sticking to a schedule (he said as all his deadlines sailed past) because it forces you to keep going and not to get stuck on things, but there's also something to be said for getting things done as well as you can when you get them done. I guess that's why there are two models of Patreon funding.
  • Next a squirrel discusses why there aren't that many squirrel super heroes.
  • Finally, we recently watched AcapellaScience set string theory to Bohemian Rhapsody, but in case you're still looking for nerdy content in the from of incredibly long rock songs, here Pat the NES Punk and Brentalfloss present us with: Nintendohemian Rhapsody.

Tuesday, October 06, 2015

Blog: Favourite YouTube Videos (Volume 106)

In this volume of my favourite YouTube videos, we get excited about Mars, Star Wars and the Internet!

  • First, on Sci Show, Hank Green gets excited about finding water in the soil of Mars. It's funny then that as I'm posting this, we just discovered that there are flows of liquid water across the surface of Mars. (So you can watch Hank get excited about water on mars again in about 75 more favourites posts. 
  • Next the people at Sincerely Truman, lay down some rules for Mr. Abrams on what's essential to make Star Wars good. I think the rules are pretty good ones, and I'm cautiously optimistic that the new movies will follow these. 
  • Finally, Lauren Fairweather reminds us that the Internet can be really awesome.

Tuesday, September 29, 2015

Blog: Favourite YouTube Videos (Volume 105)

In this volume of my favourite YouTube videos, we find out how the world works and then choose to ignore it anyway.

Friday, September 25, 2015

Blog: Favourite YouTube Videos (Volume 104)

In this volume of my favourite YouTube videos, fight bugs and we look at how to come together, both online and offline.

  • First, in a follow up to a video his about what to do with YouTube, Kevin Gisi, takes a more serious look at what the options are to replace YouTube. He may not have had what he needed in pocket, but I am glad (as I said last time) that Subbable and Patreon came to exist and while they haven't solved all of the problems I think it's better for creators and fans today than it was back then.
  • Next, Adam Savage shows off his favourite video game and discovers that as soon as anyone films you playing a game your skill immediately drops off by about 90%.
    • Finally, The City of Calgary, put together a video to thank all of the volunteers and the city that came out to help put peoples homes and the city back together after the flood here in 2013.  Not going to lie, I may have cried into my coffee cup rewatching this one.

      Tuesday, September 22, 2015

      Blog: Favourite YouTube Videos (Volume 103)

      In this volume of my favourite YouTube videos, we have to move, have to run and have to sing!

      • First, on Periodic Videos we watch as Prof. Poliakoff prepares to leave one of the labs his group has used for a very long time. As a person who gets very attached to places and things I understand his feelings. Even when it's the right thing to do sometimes moving on is hard.
      • Next,  let Mr. Smooth McGroove pick up your spirits as he races to eat everything he can see.
      • Finally,  because doing largely unrelated projects when you should be working on your thesis, is totally foreign to me *cough cough*, I'd like to present AcapellaScience singing about String Theory to the tune of Bohemian Rhapsody. 

      Tuesday, September 15, 2015

      Blog: Favourite YouTube Videos (Volume 102)

      In this volume of my favourite YouTube videos, we go to a dark place, a duck place and a community place.

      • First, Mr. Smooth McGroove takes us to the dark world. It's a dark place and menacing.
      • Next, Kevin Gisi, tells the old programmer's parable about the rubber duck. Rubber duck debugging is important and I think he make a good point that it's worth employing in other parts of life.
      • Finally, Kevin talks about how the "YouTube Community" needs to think about YouTube, not itself a community, but simply as a platform. Hank Green's Subbable approached this although didn't quite get the traction I think it deserved. I still think this is a problem on the Internet, too many people are relying on companies to form their communities rather than taking that control themselves.

      Friday, August 28, 2015

      Blog: Favourite YouTube Videos (Volume 101)

      In this volume of my favourite YouTube videos, we say the words that we know, stompa our feet and play crazy songs at all hours of the night.

      • First, John Green, illustrates the United State's inability to understand hats. I'd say more, but I need to go get the car out of the parkade.
      • Next, it's time to get up and Stompa Your Feet along with Serena Ryder.
      • Finally, Hank Green and friends prove that 3AM is definitely the best time of day to play Louie Louie. 

      Tuesday, August 25, 2015

      Blog: Favourite YouTube Videos (Volume 100)

      In this volume of my favourite YouTube videos, we invent colour, eat cereal and follow the whims of Nerdfighteria.

      • First, Mr. Smooth McGroove brings vibrancy and colour to a black and white (yellow?) world, singing the Muda Kingdom Theme from Super Mario Land.
      • Next, Mr. Charlie McDonnell talk about whether or not it's worth it to spend ten minutes of your life watching him eat cereal. Well that and the worth of how we spend our time doing anything.
      • Finally, Mr. Hank Green, does... things...

      Friday, August 21, 2015

      Blog: Favourite YouTube Videos (Volume 99)

      In this volume of my favourite YouTube videos, we find out what the Ze Frank do, get reflective on sea and fire and then do our very best not to drop our punch cards.

      Tuesday, August 18, 2015

      August 2015 Project Update Post

      Once again I've been slow getting things done, although I did at least manage to take a vacation and am now involved in "serious business" redeveloping a course for my department. That's taken up quite a bit of time from everything in the last little while. So taking that into account it's time to reset the project goals and see where things stand. Mostly right now, I'm trying to keep my energy up and get excited and make things.


      • Project 5 - SNES Coasters
        • I still haven't put the backing on on the new, larger, test coaster. Once I get that done then it's just a matter of testing it out and seeing how it compares to the older ones. Getting the backing on will be a little effort but once that's done it's just a matter of using the thing for a while. Hopefully I'll be able to post a full update on October 2, 2015.
      • Project 12 - Chrono Trigger Sprites
        • I've done most of the planning for my next sprite. I need to check I have enough beads, and then it's just a matter of putting those beads together. Hopefully will be done the next phase on September 18, 2015.
      • Project 14 - Sketch Fiction
        • I haven't written much in the past couple of months. I'm going to try to push myself to write a little each day which should make it easy to push through 5 more quick sketches. Hopefully I'll have all five up by, October 30, 2015.

      Friday, August 14, 2015

      Blog: Favourite YouTube Videos (Volume 98)

      In this volume of my favourite YouTube videos, we creep and crawl, travel far away and have an idea about what we know.

      • First, Kiri Callaghan gets curious about why we're freaked out by spiders. I have to say, I think my fear of spiders has a lot to do with how alien they are, as opposed to the spideryness. (Maybe.) Anyway if you are scared of spiders I think this video isn't going to bother you too much and may give you something to think about.
      • Next CalebElijah playe Dazil, City of Burning Sands from Xenogears. Given the music in this game I think I may need to track it down and play it some time.
      • Finally, on Idea Channel, Mike Rugnetta asks if Google is Knowledge. I have to say that primarily I think that Google is information that we synthesize in to knowlege. Furthermore I think accepting that Google is knowledge requires further consideration of how much you trust your knowledge.

      Blog: Favourite YouTube Videos (Volume 97)

      In this volume of my favourite YouTube videos, we find the future we live in, live gloriously in the past through music and go a long, long time ago to a place far, far away where things were better.

       
      • First, on Computerphile, Professor Brailsford, talks about the history of computing in the 1960s and 70s and how this crazy UNIX came to exist and make life better.
      • Next, Laura Shigihara and Meine Meinung take your breath away covering music from Chrono Cross / Radical Dreamers. It may just be my nostalgia talking but as they play the bridge where it references Chrono Trigger, the hair on my arms stands up every time.
      • Finally,  Belated Media once asked What if Episode One was good, like, really good? Well now he's asking about Episode Two. And seriously, how great would it be to watch this movie!?

      Tuesday, August 04, 2015

      Project 1: A Fifth Season of Blogging!?

      Happy (belated*) Blog End and Start Day!

      Apparently, I've been at this for a while now. As a quick reminder this blog is actually a blog in two parts. There's the "Blog as Project Discussion", which is actually the "point" of the blog and there's the "Blog as Blog", which is a project in the blog (Project 1 in fact). (And yes, that it's the most times I've written the word "blog" in a single paragraph.)

      For the fourth season (from August 2014, to July 2015), I mostly posted blogs about YouTube. I've posted them because I'm excited to share the cool things I've found on YouTube over the years and it's fun to see old videos again. They're also quick and easy to produce, so they allow me to get a feeling of accomplishment. I also just want to see if I can "finish" the project now, we're down to about a 2 year gap and it is slowly shrinking.

      Thoughts about video games, are also fun to make but they take me a lot longer to write and produce. I also like the practice of thinking about how a game works while I'm playing it, although it's taken a little effort to make sure that I'm still actually having fun while I play.

      I've wanted to look more at the history of video game making from both a historical and technical point of view. So, if I can spend more time blogging, then you can expect to see something that looks more like that, although those will also take some time to produce.

      Right at the moment my PhD work, both the research and the other things I've been hired to do while I finish my PhD are taking up quite a bit of time (it's like it's a job or something). I've also hit a point where I'm ready to get my things in order and finish. So above all of my projects, for the next year, my focus will be on finishing my PhD.

      So there will be a fifth season of the blog. It may be sparse or it may be dense, depending on my focus, productivity and how creatively I can procrastinate. In the few months I've decided to try for two posts a week (Tuesday and Friday) even if they're both "Favourite YouTube Video" posts and I will try to keep that up.

      Thanks for reading!

      * Good work automatically posting Blogger. And actually I, rewrote this post just now and like it better so, thanks for not posting my post Blogger! But seriously, I need to figure out how the scheduler works for any future trips away from the Internet.

      Tuesday, July 21, 2015

      Project 12: Chrono Trigger Sprites Update


      I'm making progress on the Chrono Trigger Sprites!

      He exists!

      The first stage of the project I've been working on is to make all the sprites at 1x1 scale to see what they look like and how to build them. As you can see above I've made a 1x1 Chrono and I thought I would devote this post to talking about how I put it together.

      Planning the Sprite


      One of the things I was unsure about at the beginning of the project (and some of what slowed me down putting things together) was how to make sure that I had reasonable bead colours for all of the colours in the sprite.

      I started working on colour matching by separating out all the colours into big visible blocks and then making a spreadsheet with the names of the Perler beads I thought would best match. I separated the colours of the original sprite using GIMP, since I've never used photoshop, but basically any utility that lets you select by colour will do. I picked a colour from the sprite, drew a box of it in another picture then blanked out all the pixels of that colour.

      I did the matching in what is probably a dumb way. I basically held beads up to the screen until I thought they were about right. As I mentioned, I've purchased most (it turns out) of the bead colours currently offered by Perler, so I felt I had a pretty good ability to match things.

      This is the colour block I used, although I given how much time I spent switching between the colours and the spreadsheet, I've labeled each of the blocks right on the picture. (I'm keeping that in mind for the future).

      Why do purple and brown get double the space? I have no idea, sometimes past!me just doesn't leave good enough notes.

      To help sort out which beads are which colour I have created colour separated sprites. I've also thrown in the hex code for the sprite colour, the bead colour I matched that to and included some notes on how good the match is.

      I didn't do this originally, but I think it may prove helpful in the future. If I were to produce these on a large scale, it might help to create templates for beading. To produce these sprites, I took each colour in the sprite and then blanked out all other sprites. (The sprites should all align to go back together again, but it took me a little while to get the process in, so take them with a grain of salt).



      Sprite PartHex ColourPerler ColourNotes
      The Original!------
      #402038PurpleThis colour is purple, even thought it's basically used as dark grey. I thought it might look odd, but in the end it looks good in the finished sprite. 
      #281820BlackThis is close enough to being black that black looks just fine.
      #b80038RustRust is a little darker and a little browner than the true colour, but it seems to be a pretty reasonable substitution in the finished sprite.
      #580000BrownBrown is a good match here.
      #f88800ButterscotchButterscotch is maybe a touch dull, but seems to be a pretty good match.
      #a8a870CremaCrema seems to match the beige colour used here.
      #f88068PeachPeach is a little lighter than the colour in the sprite, but seems to be close enough.
      #083838Parrot GreenThis is a bad match really(Parrot Green is much much brighter than the colour), but a good colour I think. I especially like it as Chrono's eyes.
      #f8c898SandIn the finished sprite this looks a little bit too close to the peach skin tone. I might go for something a little lighter.
      #307070Dark GreyThe sprite colour is much more green than the grey, but I think this balances the brightness of the parrot green as the main body of Chrono's clothes.
      #50d0e8TurquoiseThis looks like a great match to me.
      #50f8b8ToothpasteThis one also looks like a good match.
      #ffffffWhiteAnd white of course matches the white, I've shown all the white pixels here in purple.


      Once I got that done, I got distracted. I actually finished that part of this job more than a year ago, but then didn't get around to actually putting things together until recently. This has made a few things more complicated and I'm especially short on justification for the colour matching.

      Anyway after letting most of a year pass, I finally got on to...

      Building the Sprite



      So a little while ago I sat down to see how to actually put together the sprite.



       

      The first day of work was quite slow. I'm used to the the big fields of the Super Mario Exclamation Blocks, which simply need you to figure out where your edges are and then you can turn your brain off and lay out beads. Here each line has a lot of different colours. I tried to find trails of colour to put in,  so that I'd find landmarks to construct around so that I didn't get lost.

      I found while working on it it was also very hard to see any of the pattern emerging. I had to sit back and cross my eyes. In the second and third images you can pretty clearly see Chrono's head and arm, but as I was putting it together it was tough to see. (Why does he have three eyes? Oh, that's his sleeve.)

      I ended off the first day about here. With his head and upper body done. The second day's progress went a little faster because there was less colour variation and the sword makes a good landmark to be able to figure out how far down the sprite you are. The harrowing part was adding the second board to bead from and then not messing things up as I went over the gap (which is really not a problem, but I'd never done it before.


      Overall it took me two days (maybe 4 or 5 hours total) to bead out the sprite. It was definitely hard than the coasters, but it wasn't awful.

      Next it was time to fuse the beads, although I ended up having a small problem first. It turns out its probably safest move the two halves separately, or better yet to put down a board for both halves to sit on.



      Fixing the sprite was a little bit of an ordeal because I had to figure out which parts of the pattern were messed up. Fortunately I managed to keep all the beads in the same place, so everything I had had to go back somewhere in the sprite.

      Before fusing I also noticed that there were a couple of spots where there was a bead by itself (with only one neighbour. I figured these would be hard to fuse properly, so in each of these three places I added a black bead to support.



      Finally I was able to fuse. Unfortunately my iron doesn't have a temperature setting, just a cloth setting, so I can't tell you how hot the iron was other than "cotton". I still don't have a great intuition for fusing, knowing how long it's going to take for the beads to melt and how long the beads should melt to stick together and look their best.


      The fuse was ok, although not all I could have wished for. Structurally I'm happy, the sprite is strong and doesn't flex, wobble or feel weak anywhere. I think it could look a little better in the evenness of the melt, but that's not the end of the world. More practice will probably help.

      Success of the Sprite


      So generally I'm really happy with the sprite. It came out strong and I think it looks really good. My primary concern with the colour plan was that the purple around the outside would be too extreme, but I think your brain automatically ignores it when you see it against a back ground. Alternatively you could easily make the purple parts of the outline dark grey or black.


      As you'll notice there's one major problem with the Chrono sprite. He's not that flat on the bottom. I knew this would be trouble while I was putting the sprite together and I thought about building a shadow under his left leg to make him level. Two other options were to make a background for him to stand level on or to make a stand that can hold him up this way. I'm going to stick with the given sprites for the rest of this experiment, but when I get onto stage two I'll revisit and think about how to make them stand better.

      Anyway, in the end, I'm happy. I have a good looking sprite kicking around and every time I see it I'm pleased. From here I'm going to make all of the PCs at this 1x1 scale before moving on to bigger ones in phase 2. I've started work on the next one, as I hinted to twitter and I'm happy with the project.


      Friday, July 17, 2015

      Blog: Favourite YouTube Videos (Volume 96)

      In this volume of my favourite YouTube videos, it's time to learn, celebrate and totally creep ourselves out.

      • First, Hank Green takes some time to tell us what he learned at VidCon 2013.
      • Next, Geek and Sundry celebreates some awesome cosplay at AnimeExpo 2013.
      • Finally, to get the hair on your arms a little exercise, Mr. Smooth McGroove covers the Super Metroid Prologue Theme. 

      Friday, July 10, 2015

      Blog: Favourite YouTube Videos (Volume 95)

      In this volume of my favourite YouTube videos, we take a ride, think some thoughts and forge a sword.

      Tuesday, July 07, 2015

      Blog: Favourite YouTube Videos (Volume 94)

      In this volume of my favourite YouTube videos, we face the the distant past, travel and the love we hold for our family and friends.

      Friday, July 03, 2015

      Blog: Favourite YouTube Videos (Volume 93)

      In this volume of my favourite YouTube videos, we geek out about stuff! (I know right, what a surprise!)

      • It's Comic-Con time, at least it was back in 2013 when I favourited these two videos from tested.com. First we have Adam and Jamie's panel from SDCC (hosted by Wil Wheaton) where they talk for an hour about what keeps them interested and what they want to do.
      • Next Adam talks to Will and Norm on Still Untiled about how SDCC 2013 was for them all.
      • Finally, not from tested but still super cool, Laura Shigihara sings the "Lament of the Highborne" from World of Warcraft.

      Tuesday, June 30, 2015

      Blog: Favourite YouTube Videos (Volume 92)

      In this volume of my favourite YouTube videos, we defeat Gannon through the power of "HEY LISTEN", learn how much it costs to know what the weather in San Fransisco and make cool ideas real.

      • First, AttackingTucans and Josh Jepson, together as Versus, present the (Abridged) story of The Legend of Zelda, Ocarina of Time. It's a little ... rude, but it's entertaining. Also, beware spoilers for Ocarina of Time, but on the plus side I don't need to replay OoT now.
      • Next, on Computerphile, Professor Brailsford takes time to explain how much you can compress information when you absolutely positively need to know what the weather in San Fransisco is, but it's terribly expensive to send each bit.
      • Finally, Hank Green talks about four real-world advancements made based on works of science fiction on SciShow.

      Project 24: Blog HTML Generator - Introduction

       I’ve been having a lot of fun with my new book tracking infographic. Doing things like making a word cloud of authors and a grid of titles...