I was pretty focused on work and watching football in July, so ended up not playing a lot. Also Dan Floyd started playing Kingdom Hearts, ProJared started playing Illusion of Gaia, and Chuggaconroy started playing Earthbound, so I've suddenly been watching way more than my usual allotment of Let's Plays. All this reduced the usual amount I play, but I've had a lot of fun with what I've played.
My top five games (by play time) for July were:
- Paper Mario: Color Splash - I'm 100%ing this game (ish*) and so I've ended up putting quite a bit of time into wandering around and hitting things with hammers, when necessary. I've also been playing with my partner watching for the most part, which has been a lot of fun (plus *someone* gets to see all the jokes).
My research would have gone way faster if I had a science claw. - Wait no, the other thing. Slower. Much. Much. Slower.
- Legend of Zelda: Breath of the Wild - I'm still not good enough at the Master Sword Quest (well technically at fighting a pair of Silver Lizalfos) so I'm still just trying to git good.
Look, I've been on the Sword Trials for a loooong time now. - Mario Golf: World Tour - Playing mostly on lunch. I'm surprised at how oddly they have the unlocks structured, none of the playable characters are available until after you unlock all the courses, and to unlock anything you have to complete some fairly tough challenges to get coins. I'm also a little disappointed that they implemented the club house, but then most of the actual content of the game has to be accessed through the main menu, a little more "role play" might have worked nicely.
Sniper Luigi - Via Super Mario Wiki - Pokémon Go - Uh, yeah. Back on this train. Friends help. So does the rebalance in items. I think they've done really good work on this game recently, and I've really been enjoying this.
Leveling Up - Animal Crossing: Amiibo Festival - Another month, more coffee, Animal Crossing and Chill. The game has 12 months, which changes the events and the length of the game. We've been keeping ourselves to only playing the current month, which keeps the game fresh and fun (and makes us say "We should play one more time while it's still July".)
Fancy Brother / Sister Game Day
Here's my total play time chart for July:
And here's a chart of how much I've played over the month:
* I've decided not to get all of the cards as that just seems to be a bit more time than I'd like to spend on this game.
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