Thursday, March 14, 2024

The Video Games I Played - February 2024

This is the second new monthly games post.

I'm not feeling very settled in what anything means. The book posts have some basic stats about the books which don't really get into the nature of what I'm choosing to read and why. For January and now February I've tried to divide games into "Games I've played intentionally" and "Games I've played to feel something moving" -- which has gone by a few different names. Given that I'm trying to do everything more intentionally that makes it harder to see what I'm doing and also leaves me in a strange place with games like "Final Fantasy XII" which I seem to be playing mostly to get through it.

You'll also notice this update is coming kinda late into March and that's largely due to me not really having a good feeling for what tracking the games I play means to me in 2024. Still I won't to remember what I've played, so we'll keep going and see what's next.


The Games I Played in February 2024

Two arcs, a smaller blue inner one and a larger green outer one. In the inner blue arc are `Final Fantasy XII`, `Wildermyth` and `Hollow Knight`. In the out green arc are `Into the Breach`, `Mario Kart 8`, `Sunless Sea` and `Pikmin 4`.

I had planned to focus on playing Final Fantasy XII, as the game I'm playing to enjoy the story and chill out with. The problem with this is that I'm finding FFXIII to be profoundly boring. I just don't really want to play it and it doesn't seem to have a ratio of story-to-gameplay that pushes me to keep playing. (I'm not sure what the ratio of story-to-gameplay is nor where it pushes me to play games, but it seems like a workable metaphor, is there something good enough to make you want to play even if something else makes you not want to play.)

I also trailed off Hollow Knight, as I often do. Honestly February was not a month where I wanted to play games much.

Wildermyth I played a bit of and think it looks interesting, but I think it's a think I could play with my partner and we could have a lot of fun with it, so I've been holding off looking closer.

The games in green have all been games I've played for the joy of making stuff move -- as I constructed above -- and they've all done that admirably. I'm regularly struck by just how good Pikmin 4 is.

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