I took a "vacation" and played video games in the last half of July. I'm not sure that was the perfect way to spend my time, but it was pretty good. I think I'd have liked something incredibly deep like a Final Fantasy to sink into, but since I didn't really have that I did the best I could with what I had.
My top five games (by play time) for July 2019 were:
- Animal Crossing: New Horizons - Always a lovely game. It's not quite everything I could have hoped for in a "next-gen" animal crossing, but it certainly charming and I think compared to New Leaf, it does a good job of hiding the wires that make the world turn.
Skye always brings a touch of joy. - Octopath Traveller - Knowing I'd need to get back to getting stuff done, I really pushed myself to play Octopath as much as I could. I ended up playing a bit more than I really enjoyed, since the game tends to push to long sessions. Overall however I think the game is pretty good. I'm planning a "Thought's on" post for Octopath, but that will be a little bit in coming.
You know that thing where the ball gets really big when you're playing tennis... - Paper Mario: The Origami King - I liked Paper Mario: Colour Splash, and I think that The Origami King improves on it in every way. I've been enjoying playing through and I really like the pacing and the length. It's been easy to play and I appreciate that I'll be able to finish it in a relatively contained time.
Come for the jumping and hammering, stay for the chill coffee philosophy. - Wargroove - I was getting my butt kicked by Wargroove (I have a terrible condition of loving tactics games but also being really bad at them). I adjusted the difficulty down a bit and found it really fun and playable. I appreciated being able to play how I wanted to play without having to "be at the game's level". It's possible I may have to go back and play at a harder difficulty later on, but hopefully I'll have learned the systems better by then.
Caeser wins hearts, minds and combat encouters. - Xenonauts - I do really love the original X-COM style of gameplay and Xenonauts definitely does a good job of recreating the organization and careful combat. It does stick very closely to the original format, so I find myself thinking about elements I'd want in a new X-COM style game, especially when it comes to base building and organization.
Here's my total play time chart for July:
And here's a chart of how much I've played over the month:
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