Thursday, May 07, 2020

Blog: Video Games of April 2020


So that was a month, huh. I'm having a hard time believing that April was just one month. At the beginning of the month I was still teaching. I've made it through completing that, all the marking and the clean up and spent a few weeks hanging out in quarantine. I'm actually having a hard time remembering what I played and why, but that's why I track this stuff I suppose.

My top five games (by play time) for April 2020 were:
  1. Dragon Quest XI S - I spent a lot of the month trying to finish up Dragon Quest XI, but got hung up on the secret, prove the the mystical something-or-other that you're the best hero the world has ever seen. It was mostly fun, but that secret boss kinda soured me a bit. On the other hand hitting level 99 was pretty fun and it didn't take me too long in any one session. DQXI really shines in the late game / second game. I kinda wish I'd felt that positive about it the whole way through, but generally it was worth while. I really didn't get into the 2D / historical stuff at all, but honestly I haven't played that much Dragon Quest overall.

    Erik! Erik! He's our lad! If he can't do it we're still bad!


  2. Animal Crossing: New Horizons - It's been nice to have a slow game to play and I've played it very slow. I find myself at odds a bit with Tom Nook who's looking to fill up the island. I signed up for a virtual getaway to a deserted island, what are you doing building permanent home-owner associations... But it's been fun for sure.

    Celebrations!


  3. Europa Universalis 4 - Getting a little better each time I play and honestly having a lot of fun. I've also developed surprising feelings about areas of Europe and the Middle East from 1444 to the 1700s. Also a minor fear of Austria.

    People often forget about that time the Ottomans occupied the whole of Sweden. (Including me I was super baffled when I got this message)


  4. Super Mario World (SNES on Switch) - I think I've mentioned it before, but I'm fairly sure this was the first video game I purchased with my own money, because it came with my Super Nintendo, which I purchased.  I've never actually played it all the way through and so it's been nice when work's done to sit down and play.

    The first time I earned this screen in the 20 some years I've owned this game. (And I still had to weasel a little to get there)


  5. Super Smash Bros. Ultimate - I've been holding off picking up Ultimate because I'm kinda short on local friends who might want to play. But I've been watching Steven and Mal play through classic mode, and it looked fun, so I picked it up . Seems like I still main Marth (sorry) and it's been a ton of fun to have to hand.

    Fancy fighting.

Here's my total play time chart for April:



And here's a chart of how much I've played over the month:




Tuesday, April 14, 2020

Project Updates: April 2020

It’s pretty usual for me to get to April and realize that I’ve lost track of all the things I was excited about. I’m still working on balancing my teaching so that I can be creative and productive and a good responsible teacher as well. It’s less usual to have that April realization fall in the middle of a global pandemic where suddenly everything has gone weird and suddenly I’m stuck at home, as opposed to being a little out of work for the spring and stuck at home.

Anyway, once I finish marking I want to do … something, so I’m going to “circumwork1” and see where my projects on this blog are at.


Projects I am "actually working on"


One of the problems with maintaining the blog is that I have a list of things I “should” be working on even if they’re not actually the things I want to be working on. I try to avoid that by keeping my timelies short and achievable (yes, I know I’m bad at that) and by keeping the number of projects I’m working on at once (yes, I’m not great at that either).

Currently I have on my list:
  • The Blog (as Project)
    • I’m not 100% sure where I’m at with the blog, I’m enjoying tracking games and books. I don’t know that it’s a really productive thing to be doing, but I’m enjoying it. I also find that I don’t really want to put that much out there in terms of thoughts, because I’d rather put my time towards making something.
  • Covert Action in Space
    • I got a little held up because it turns out that randomly generating meaningful floor plans is a little harder than I’d figured. I still love the idea, but this isn’t at the top of my list.
  • Game Tracker
    • I’ve been teaching first year Java again and I wanted to get things rolling here again. I also taught a senior programming course in the fall which involved using online services and mobile interfaces, both of which my project needs. I opened it up a few weeks ago and couldn’t quite figure out where I left off, but managed to get it mostly on the path again.
  • Pong
    • I wanted to be way further ahead on this and have my AtariST version done ahead of my students, I managed to work along side them, but then completely lost the thread when the “transition to on-line” teaching happened. Hopefully I’ll have cause to get back to it.
  • Code Click
    • I already spend quite a bit of time thinking about how to share that moment of joy I get out of coding, and while I haven’t got that much done, I still think about code click a bunch. Transitioning to on-line has also pushed me to think a lot more about how I want to teach and the resources I want available when I’m teaching.



Projects I have “on hiatus”


There are a bunch of things I started out and then put aside, some of them are things I want to be working on so I think it's worth listing them all out too.

  • SNES Coasters
    • I’d like more and bigger coasters and maybe to spend a bit more time working on perler stuff.
  • Space Station Game
    • I keep thinking about this one. I’m still not ready to really set down and work on it, partly because I’d like to build up my skill working on some other projects first. I've been playing quite a bit of EU4 which has definitely provided some feeling for how the game should work when I actually get to it.
  • Action RPG
    • This is another one I’m not ready to work on yet, but I have a lot of ideas and I’ve been developing my drawing skills.
  • Sci-Fi Novel
    • The problem with having sat with a story in your head for 20 / 25 years is that when you think about writing it, it feels pretty trite. There’s a lot of things kicking around in my head from as far back as when I was a teenager. I don’t really know where to go with it, but it still might be fun to tackle at some point.
  • The Roofs (Fantasy Novel)
    • This is the story that sits further in the front of my mind. I’m not sure it makes sense, and it might be missing a reasonable antagonist, but I guess I won’t know until I write it.
  • Chrono Trigger Sprites
    • I have the first two sitting in the window over my desk and I love them. It’s time I got the rest finished.
  • Bubble Puzzler
    • I think with Pong out of the way this is the place I want to focus building games. It’s a good learning opportunity and I think it’s a great place to get started.

Projects I actually want to work on now


So I’m not sure where I want to put myself for all of the time between now and September. Obviously working on code click is a good idea for professional growth, but the Game Tracker and the Bubble Puzzler also make sense.

I also want to work on more artistic things. A lot of that I don’t think I want to make projects for, but I think that both the SNES Coasters and the Chrono Trigger Sprites. I also really want to get the Roofs written.

In an effort to keep my goals small and my projects limited, these are my near, term projects:

  • SNES Coasters
    • I want to finish a set of 4 large coasters, get them fused and backed and then I’ll see what’s next. I think I can get that all done by April 30.
  • Game Tracker
    • I’d like to get this working with outside data, either my original plan of google sheets, or with something else (possibly firebase). Either way I don’t want to spend too much time thinking about it, so I’m going to try to have some version of that working by April 30 too.
  • The Roofs
    • I don’t know how long it is, or how I’ll feel actually trying to write, but I’m going to give it a shot and try to have a first draft finished by August 31. (And yes, I think I did just put write a novel on a list of “short achievable near term goals” no, I’m not great at planning things)

(and we’ll leave the blog rolling along as it is, since that’s fun).

1 Circumwork: To do things that feel like work without actually being related to any task that needs to be done.

Project 24: Blog HTML Generator - Introduction

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