Saturday, September 29, 2012

Blog: Cool Things on September 28

This week has been pretty quiet, mostly due to me having things to do in the "real world" Either way I still found a couple of things that are pretty cool this week.

Podcasts


Recently the Nerdist Podcast interviewed Henry Rollins (Listen to it). I happened to listen to it this week and thought it was really worth listening to. Rollins is, as always, incredibly insightful and also passionate about some very interesting things (which is not to say that everyone needs to be passionate about Finnish noise metal, but it's good to see someone who is genuinely passionate about things). The Nerdist crew is also interesting in this one since Jonah and "Nerdtern" Kyle are also big music heads.

The Nerdist Podcast, may involve ... long snowflakes?

Flash Games


Sometimes you just want a game that you kick off and then it plays itself (or at least I do ... in fact I may be the laziest gamer ever). Other times you want to fill the world with zombies. For times when you want to do both (with nice pixel graphics) there's Infectonator II, by Toge Productions. In this game you play the role of the zombie virus crafting the perfect zombies to wipe out the world. You gain money from the people your zombies eat and use that to make your zombies better and better. The humans meanwhile will bring in better opposition to bring you down so you'll need to keep getting better. I haven't played a lot yet, but I really enjoyed the first one and so far this seems like a sequel that leaves the good parts in and improves on the irritating bits.

It's cold being a zombie sometimes. (via Toge Productions blog)
Then there are the times where you just want to command an army of Monkeys to pop every balloon in the world. For times like those there's Bloons Tower Defense 5 by Ninja Kiwi. This is a pretty straight forward tower defense game, balloons come in one end and you set up monkeys with different powers to pop them. It only takes one dart to pop a balloon but most of the balloons come with other balloons inside of them. I really like the level design on this one as compared to the earlier versions of this game and the power / organization of the monkeys feels a lot better as well. On the downside I think the levels are a bit too long, but at the same time it can be tough to get enough money to unlock the really cool monkeys. The other major problem with the game is that before the balloons start coming you can't tell where they come from on each map. Beyond that though this can be a lot of fun if you feel like a tower defense kind of game.

Every monkey should have a spiffy sweat band.

Then of course there are the times when you want to match three things together and get bigger things out of them. Triple Town (warning Facebook link) by SpryFox is not at all a new game, but was recently upgraded (on Facebook at least) and I've fallen back into it (with the help of a good friend, who really enjoys matching 3 things together). The core game play hasn't changed, but the way the in-game store works and the over world have been redesigned to make it a lot easier to play and give you more reason to play. It's worth checking out on facebook or wherever else it might be found (I really don't know).

All decked out for ... fallo'ween?

Videos

As far as I'm concerned, Corey, Mr. Safety, of SMPFilms is one the best film makers on YouTube. His cinematography is always amazing and his videos convey his love of California with amazing clarity. In this one (in a small ploy to get himself an iPhone5), he straps his old iPhone to a rocket and gets the best footage of his world yet.


Wrap-up


So we learned this week that I when I have real world work to do I play flash games. Hmm, see it is all about the productivity.

I've also been debating about this video from Geek & Sundry / Felicia Day, so I dropped it here. It's episode 9 of the Vaginal Fantasy Book Club. I have to confess that I haven't finished watching it (since it's incredibly long) and I'm not sure I'm interested in what these four are talking about (that being sci-fi/fantasy/horror romance(?) books), but they are a pretty entertaining group of ladies and the the mix of tentacles and whiskey really does demand to be watched.


Monday, September 24, 2012

Blog : Favorite YouTube Videos (Volume 12)

This volume of my Favorite YouTube Videos is a mix of interesting vlogs and childhood memories.

  • The first video is another vlogbrothers video (and there's going to be a lot of these for the next little bit). John's discussion of Healthcare reform is interesting on its own, but I really like the visuals added by ThoughtBubble.
  • The second video is the theme to Today's Special, which I think was my favorite television show as a kid. I don't have much to say about the intro, but it makes me happy.
  • The third video is from another favorite show from my childhood, Under the Umbrella Tree. It's interesting in that the show's producer (Noreen Young) managed to get some of the rights back for the show and begin selling the dvds (sadly the shop is now closed) and posting the episdoes to YouTube. Unfortunately I don't remember why I've favorited the second part (rather than the first), but all of the episodes are still pretty cool, even when viewed as an adult.
  • The fourth video is another from the Hank's songs that were at a few times a weekly (or bi-weekly) feature of the vlogbrothers. This one was originally released for father's day (as the topic might make you guess). I think (although I'm not sure), that the animation was done by Hank's business partner Alan Distro.
  •  The fifth video is one of my all time favorite vlogbrothers' videos in which Hank describes to us the 13 movie canon arm removals of Star Wars.

Friday, September 21, 2012

Blog : Cool Things on September 21, 2012

So I found some more cool things this week (and I even got some of my own work done). I'm please to share the cool things I found below.

Lectures


While I'm not able to find video from the talk (although it may materialize), this week I attended the seventh Richard and Louise Guy Lecture which this year was on the Mathematics of Doodling.

A view of the 7th Richard and Louise Guy Lecture.
The Department of Mathematics at University of Calgary has hosted this talk for several years now (arranged by Louise as a 90th birthday gift for Richard) and it is always informative and interesting without being bogged down. In pervious years the topic has ranged including areas such as knot theory and the mathematics of music and they have always left me more excited to explore than I was going in.

Sadly Louise passed away several years ago, but Richard continues to attend the lectures (and others, including some classes each year) and it is always encouraging to see his life long love of learning. (If one may be so hokey as to say it that way).

I hope the lectures serve as a model and that we can see more and more interesting talks that continue to inspire us to be better question askers and answer finders.


Blogs


One cool thing I found this week is Day[9]'s blog. Day[9] or Sean Plott (as the non-gaming world knows him), is a former pro Starcraft player and now pro Starcraft II shout caster (and host of the Day[9] Daily). Whether or not you're interested in e-sports and better ways to play Starcraft II, it's still worth taking the time to take a look at the blog. Day[9]'s interests go well beyond the realm of video games and he is a very astute and interesting speaker and writer. (Also you can watch him making a perfume with Felica Day on her Flog this week.)

Video


You might have seen this already given the names involved, but this week, for reasons only known to the deepest oldest minds of the universe the Nerdist manage to revive two things people haven't seen in a long time. Ben Folds Five and the Fraggles. Got something you don't want to do? "Do it anyway!" (Then watch the video.)



Former Five Awesome Girls Monday Kristina Horner and her housemates/co-star launched a new gaming channel called TeamHypercube. They're doing a mix of table-top gaming and video games and the first video game they've tackled Dokapon Kingdom is ... interesting to say the least.



Over the last few months the sports racers (are the viewers even still called that, duck fans maybe now) of a show have been working with Ze and Mr.Norman to put together a song and a video ... and this is it:



Wrap-up


Wanna know how Chris Hardwick managed to make muppetty goodness for us this year? Well now you will:





Thursday, September 20, 2012

Project 5 : SNES Geek Coasters

One of the problems I face on a semi-regular basis (at least whenever I host a D & D session) is that I don't have enough coasters and that the coasters I do have are just not cool enough. Fortunately the Internet has reminded me that this doesn't need to be an on-going problem and that I can do something cool to fix it.

As such, my next big project is going to be SNES Geek Coasters made from pearler beads.

I was inspired to this idea from two sources, one is a mario coin I bought at the Calgary Comic Expo this year and the other is a set of fridge magnets I saw on Pinterest (which were mis-labeled as coasters).

Pearler Bead Mario coin on a desk cabinet
The coin over my desk. From my photo-project with a friend Seven-Fifty-Two-by-Two.
Pearler Bead game boy magnets from gadgetsin.com
Fridge Magnets with retro style - found on Pinterest sourced from gadgetsin.com

Pearler beads work well with retro-video game concept because it's easy to put beads in for each pixel. This means that all I have to do to find plans is to hunt down the sprite sheets for any game I'm looking for. Then all I have to do is match the beads to the pixels, load them onto a hedgehog tray and iron. Or not, this may prove to be harder than I've imagined, but I do have my childhood memories saying this is pretty easy and it may be harder to get the sprites that I want.

My first thought was to go with the question mark blocks from Super Mario World, but the more I've been thinking the more I'm interested in trying for some RPGs of the era (Secret of Mana especially) since they're likely to get hauled out during RPG session most often.

My goal is to have at least a prototype version of these up and running by November 1, 2012.

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