January was a transitional month for me, so I had a different month playing games. My days are a little more structured and I'm much more able to take an evening or a day on the weekend to play. I've also been trying to play more intentionally, and focus on a couple of games.
My top five games (by play time) for January were:
- Hyrule Warriors: Age of Calamity - The more I play Age of Calamity, the more interesting I find it. I do find that the musou style of game play doesn't really appeal to me, but with practice I do feel like I'm doing epic things now. The story and especially the cutscenes are really well done and have made it worth playing.
- Dicey Dungeons - I needed to find something to enjoy during lunch. Now given that I work, take lunch, play PC games and do my hobbies all at the same desk, maybe I *don't* need something to enjoy during lunch, but I'm still looking. Dicey Dungeons has more-or-less been a good fit for that, but I am finding I'm hitting a bit of a wall as I get to its harder difficulties. It's fun and has a lot of good mechanics, but the pacing is a bit harsh.
- Hades - Still totally awesome, but I've been playing a bit less just due to focusing on other things. The one thing I find frustrating is that if I don't play for a few days, my next few runs are really rough.
- Animal Crossing: New Horizons - Uh, I'm sliding out of this. They have announced several updates and events for February, but I'm finding it harder and harder to stay interested. I'd still love to love this, but they're just not really finishing development. I don't know if it was caught in the pandemic, it was just successful enough that Nintendo decided to put resources else where, or this was their original idea of the game, but as anything beyond a doll house it's hollow.
- Mario 35 - I suppose Nintendo's gambit that putting a time limit on how long you can play the game worked because I keep choosing to play this over other games because it's going away in March. It's good game and the battle-royal is interesting.