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Monday, February 11, 2019
Blog: Video Games of January 2019
I feel like I did a fairly good job of managing my play time in January. I'm closing in on finishing my thesis, and so I've been playing in those times when I need to just stop thinking. Fortunately I've found a good set of games to play when I've got the right moment.
My top five games (by play time) for January 2019 were:
- Breath of Fire II - I have a lot of nostalgia for the Breath of Fire series. The first game definitely has the strongest nostalgia hit, but it also has a lot of problems. I'm less nostalgic for the second, but it is better designed than the first. Even if it's a bit slow and grindy, it's been a nice way to unwind.
Great! That'll do in place of a plot! - Pokémon Go - Have nice weather, will stop for a couple of minutes to catch monsters.
The Guardian Bidoof protects us. - Animal Crossing: Amiibo Festival - Into year two, still enjoying. The game lets you add new elements to your town, and we've very conservatively added just a little bit at a time, which has helped keep things fresh. The other fresh aspect is that the game is a little different each month.
Happy New Year, Isabelle! - Invisible Inc. - I went back to Invisible Inc after getting super frustrated trying to play it a while ago. I've really enjoyed it on this revisit, but playing it the way it wants to be played stealthy and risky really works. It also helps to lean into the rogue like (lite?) elements and accept that easy play through might not be perfect.
Are you ready operator? - Into The Breach - I've been working in pomedoros a lot during January and it works out that a map of Into The Breach can be finished in the break between work periods.
He's a laugh riot at parties.
Here's my total play time chart for January:
And here's a chart of how much I've played over the month:
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