2020 has worked out to be a pretty good year in terms of games I've played. I managed to play six games released this year. They were all pretty good, but I certainly like some more than others. In particular I have been absolutely blown away by Hades and I'm pretty sure you should go play that right now. Then you can come back and read the rest of this post later.
For this end of the year post, I've broken my list down into: games I didn't play much, games I thought were okay, games I thought were good, games I thought were great and games that were outstanding.
The Ones I Didn't Play Much
Hyrule Warriors: Age of Calamity
I played the Demo and about the Demo again after the game came out in full. (The fact that Zelda games almost always drop on my birthday make it pretty hard to avoid). So I'm pretty clear on the first 2 or so hours of the Hyrule Warriors: Age of Calamity. It's pretty good, I think it has a ton of interesting ideas and the quality of the game is very good. The thing that kept me from picking it up more was the fact that I just have no intuition for musou games. I've tried to play a few (including the original Hyrule Warriors) and every time I find myself baffled about what I should be doing. The gameplay always feels too loose and like I'm not involved with what actually happens. Age of Calamity feels similar, although they've definitely made things make more sense. I'll try to push into it a bit more in 2020.
The Okay
The Dark Crystal: Age of Resistance: Tactics
When I first saw a trailer for this I thought it looked a lot it had visuals that looked like Muppets. Sadly in the end, the graphics didn't wow me in the end and the game play felt very slow. My partner and I pushed through and watched the whole of the show, which I generally enjoyed, but I think the game did not come out as well as it might have.
I think my general lack of skill at tactics games (despite my love of them) is holding me back some and then I think compared to other games like Final Fantasy Tactics or XCOM it just feels a little stilted. I might come back to it at some point but it's not really calling out to me.
The Good
Animal Crossing: New Horizons
Mario 35
Paper Mario: The Origami King
The Great
XCOM: Chimera Squad
The Outstanding
Hades
I am absolutely blown away by Hades. It is immediately and continuously fun. It feels good to play. The story is interesting and the characters are deep and engaging.
I started playing after watching a few Let's Plays and streams. I found I wasn't great at it, but there was always enough progress each time I played and I felt like I was learning to get better each time.
Later I watched some of those Let's Plays again and was fascinated to realize just how carefully constructed the tutorials were. From the order in which boons are introduced, to the way enemies are introduced, to the way the story is introduced it's all extremely carefully structured to guide new players into understanding each mechanic and how to really take advantage of each idea.
Despite the menacing look, it is very hard to actually hurt yourself in this room. |
I watched a video about the game's dialog system and was really impressed by how carefully constructed that is. Having a pool of reasonably interesting things for each character to say, prioritized by the things that are the most pressing.
I absolutely love this game and feel like I could play it for years to come. Probably it'll fade a bit, but I think this is a true classic and absolutely think anyone should play it.