Damn! Strut.
Thursday, June 28, 2018
Friday, June 15, 2018
Monday, June 11, 2018
Blog: Games of February 2018
February was another month of gaming where I played mostly for the quiet and the stress relief. I haven't really had a game I've wanted to sink my teeth/time into, but that's ok.
My top five games (by play time) for February were:
- Legend of Zelda: Breath of the Wild - I have to say trying to do my 100% run and my master mode run at the same time might not have been the most ... efficient way to play. Though as I keep saying, the amount of depth and detail is amazing. Everywhere I look I can see that someone has taken the time to make it special.

How did they not manage to include a photo mode in this game? - Stardew Valley - Speaking of special, Stardew Valley has been the place I go to when I need to get away. You're character in game escapes the work-a-day world for the freedom of the farm and the game fills a bit of that in real life too.

Spring in Stardew - Earthbound - Earthbound is a bit hard to play. I follow several people on line who love this game, and they have been inspired to create amazing things by this game (and the communities that built up around this game). I see what they loved, but at the same time, it's not the most playable game in 2018. Still, a little bit at a time, I'm filling in this chunk of my missed game history.

Nothing unusual here! - Civilization VI - I picked this up again because I was thinking about it, thanks to the new DLC. I enjoyed Civ VI when it first dropped, but (as I seem to get to keep repeating here) I'm not *good* at it. I keep hoping to find my stride and go back to my Civ II days, but I haven't quite found it yet.

Tundra Egypt - Animal Crossing: Amiibo Festival - This isn't a game about competing. This is a game about relaxing on Sunday morning with a cup of coffee and a loved one. Don't forget to buy your turnips for the week.

The cutest damn thing in Animal Crossing: Amiibo Fest is the bit where the hosts run around the station to wave good-bye!
Here's my total play time for February:
And here's a chart of how much I've played over the month:
Wednesday, June 06, 2018
Thursday, May 31, 2018
Saturday, May 26, 2018
Monday, May 21, 2018
Saturday, May 19, 2018
Friday, May 18, 2018
Project 18 - Video Game Play Tracker - Update 1 (v0.1.0)
I’ve really had a lot of fun with this project so far.
For version 0.1.0 I’ve added in the basics, including:
- A game representation, including the name, the year and the platform.
- A set of games and get back games that match particular criteria
- A play session representation, including the game, the date and how long the session lasted.
- A list of play sessions
- Managers to load and save game and play data from and from csv files.
I’ve also built a simple text-based UI, which allows you to save, load and add games and play sessions.
I also think I did an ok job using the git flow workflow, although I think I ended up adding too many features in my release 0.1.0 branch. I also added a ton of tests, even if I didn’t quite get myself to a test first mentality.
So I’m happy enough with v0.1.0. RIght now I’m keeping it in a private GitHub Repository, I should probably just open it up, but right at the moment I’m not sure I want to. At least just yet.
In terms of usability it’s not great, but it’s a good starting point. My next goal from here is to introduce filtering and aggregation so I can see play sessions aggregated over a list and filter for specific games or time periods. I’ll post an update around July 1, 2018.
Thursday, May 17, 2018
Tuesday, May 15, 2018
Monday, May 14, 2018
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