Showing posts with label Europa Universalis 4. Show all posts
Showing posts with label Europa Universalis 4. Show all posts

Thursday, July 19, 2018

Blog: Games of April 2018


April was a pretty busy month, so most of my playing was turn off brain time.

My top five games (by play time) for April were:
  1. Legend of Zelda: Breath of the Wild - 56 hours in 2018, 272 hours in the year and a bit since it came out. I finished all of the shrines, finally and am throwing myself up against the master sword challenge now. My friend and I also had an interesting evening calling all the shrine names to each other (while trying to figure out which one I'd missed), which was also a fun time.

    Wonderful rewards. A simple scene.

  2. Stardew Valley - The capacity this game has for a calm environment is great. I played a day (or two) before getting to work most days, and it's a good start to the day.

    Wonderful rewards. It can be as simple as words.

  3. Into the Breach - Into the Breach is not always the most fun. It can be stressful and because the game is so well designed it's stressful because I made a dumb decision.

    Wonderful feelings.

  4. Europa Universalis 4 - April was a month of pretty standard games, and so it's not terribly surprising that I ended up sinking some time into EU4. I watched a Let's Play from Gamers With Jobs and, as is often the case that put EU4 higher in my brain. I also think the modifications they made in the most recent patch - restructuring the national missions - has made the game a little more compelling and directed.

    Wonderful worry.

  5. Animal Crossing: Amiibo Festival - Weekend mornings: coffee and a visit to Festival Town (is that what it's called?). Also a free lesson in the powers of compound interest and exponential growth.


    Wonderful welcomes.


Here's my total play time chart for April:



And here's a chart of how much I've played over the month:



Saturday, February 03, 2018

Blog: Games of January 2018


I'm pretty happy with what I played in January. If you've been following for a while I suspect you can guess which games are going to show up in my top five. I've been busy with work and pushing on my thesis so I haven't wanted to game for adventure, instead I've been gaming for relaxation and comfort. At the end of the day I've enjoyed another month of games.
My top five games (by play time) for January were:
  1. Legend of Zelda: Breath of the Wild  - So I'm moving in on the end of my 100% Master Quest play through. I have most of the shrines finished (I think I'm at 97 right now) and most of the side quests done (no idea how many, but a lot). I'm still loving every minute of it. I think this has been the right game for me at the moment, because it has so much depth I've been able to come back to it again and again, which works well with my plan to stay focused on my thesis as much as I can.

    A fine mountain stroll.

  2. Europa Universalis 4  - History talk enevitably brings me back into EU4, as does spending too much time sitting at my desk and cold weather. So I've been back into EU4 trying to rule the world as the Ottomans (and trying not to get crushed but Poland and Austria).

    A fight for Cairo


  3. Stardew Valley - Again on the deep winter gaming tip, I've been playing more Stardew. It's another great game for that regular returning and short play sessions.

    An event in the night.


  4. Ogre Battle 64 - I am ... almost done. I started this play through in November 2016 and I think I'm going to finish my favourite game for the 2nd time. As I've said before I love this game, even though it has some really significant flaws. I think it ties into my theme for the month, it's a comfortable game and one that's easy to come back to time after time.

    A showdown of friends.

  5. Animal Crossing: Amiibo Festival - Again good Animal Crossing charm and good friends to play it with.

    A plaza of fun (and dry cats).


Here's my total play time for January:


And here's a chart of how much I've played over the month:



Tuesday, December 05, 2017

Blog: Video Games of November


I wasn't terribly settled to any specific game in November, but I'm feeling relaxed and enjoyed a lot of different things.

My top five games (by play time) for November were:
  1. Legend of Zelda: Breath of the Wild - As  (pretty much) always Breath of the Wild topped my list for the month. I'm trying on this play through (still my 2nd) to do an all shrines play through and I think I'm getting close. I'm curious if the Champions DLC will arrive before I finish.
    Thank you, Mr. Iwata.

    Breath of the Wild has held up to more than 200 hours playing and I'm still enjoying it. Sometimes I miss the tighter story of other games (I went to the Zelda: Symphony of the Goddesses last night and was reminded of just how much fun those other games can be), but Breath of the Wild is always fun to play.
  2. Europa Universalis 4 - A few times a year I just get the urge to take over the world as the Ottomans, then I give up. EU4 is interesting in how it always has things to do, so you get a version of the Civilization "one more turn" and when I first stop playing I always think of what the next thing I should be doing in the game. I find that this fades for me some the longer I play a particular game as I don't have quite the skill / focus / DLC for a more in-depth play through.
    I always enjoy it when the game really wanders of historical maps.

  3. Super Mario 3D World - Other than Breath of the Wild this has been what I've turned my Wii U on for in the last little while. I've been enjoying dropping in for short play sessions trying to 100% complete the game. I will admit I was a little influenced by everyone enjoying Mario Ojddesy, but I'll get to that once the PhD is finished.
    Just a giant Bowser head, how bad can it be.


  4. Ogre Battle 64 - I didn't start a new play through this year! That means that I'm surprisingly close to making it to the end, although whether or not I've been careful enough to actually get the "real ending" I guess we'll see. It remains one of those games which I mostly love, but which has some problems in execution. I keep hunting for a "perfect" version, but I still haven't found what I'm looking for.
    Zarus and I share a birthday!?

  5. Sunless Sea - Sunless Sea is a lot of fun and I should play it more. There's a related game, Fallen London, which is free to play and worth checking out. Both games revolve around story telling in a dark, dystopian(?) steam punk, world where London was stolen by bats and delivered into the Unterzee.
    It's hard to capture a screenshot that really captures the game, but this is a lot of it all at once.

    In Sunless Sea you travel the zee trying to make a fortune, or a name for yourself, or just sense of the world. It is a rogue like sailing game and a story card game. It plays at a wonderful pace, and, if you give yourself to it, a story that will really grab you (maybe by the foot, in the dark, with an icy tentacle).



Here's my total play time chart for November:


And here's a chart of how much I've played over the month:

Tuesday, November 15, 2016

Blog: Video Games of June 2016


I was very busy with my first teaching position in June and so had less time to play than I had in previous months. I also was quite stressed, so wanted to play games that would help me distract myself.

Here are my top five games (by time played) for June 2016:
  1. Middle Earth: Shadows of Mordor - In terms of a game that's easy to distract yourself Shows of Mordor certainly counts. It has a lot of things to do and the challenge in the game is moderate, so it's usually easy to go kill an uruk when ever you want. Unfortunately, "victory" comes very abruptly and the final boss is, ... not interesting at all. And while you can keep on playing after you defeat the final boss, the game becomes a lot less fulfilling.
    It's nice of the bad guys to let me know where they are.

  2. Hearthstone - Looking back I'm not sure if this was already in the window where people were getting excited for One Night in Karazhan or not. Either way, playing in the new standard format made hearthstone more interesting again (and at least removed Dr. Boom from my list of cards I probably should have, but don't). It was also a nice thing to play when I had a half an hour to sit down and I played quite a bit while watching TV.
    It's a box ... a box of mystery and low level play.

  3. XCOM 2 - I didn't play XCOM 2 that much, since it requires a little bit more thinking than I had on hand for June. Most of when I played was my continued trying to get a little traction getting better at the game.
    Nothing to worry about here...

  4. Europa Universalis 4 - Certainly this is another game that allows you to distract yourself. I sort of declared that I wouldn't play again after my initial burst, but then was drawn back in some between listening to Hard Core History discuss the Persian Empire and Extra History discuss the Ottomans.
    Uh... I think I'm in trouble. 

  5. Mario Golf: World Tour - I didn't play as much of this as I meant to as my lunch time game, but it's still a ton of fun.
    GameFAQs user ollist

Here's my total play time chart for June:


And here's my total number of times played:


And here's a chart of how much I've played over the month:





Friday, April 08, 2016

Blog: Video Games of March 2016

I seem to have split my time a little more between a few games in March than I did in February. Partly at least because I finished XCOM and really didn't feel like picking it up again and partly because most of the other games I was playing really limited the amount you can play at a time.

My top five games of the month (by play time) were:
  1. Stardew Valley - I resisted playing this game because I usually end up feeling a little empty after playing any of the open farming kind of games, and also because I tend to play games like this a little too intensely (cough, 17 hours in 7 days, cough). But a few friends were interested in it and I watched how excited ProJared and Pushing up Roses were about the game and I somehow found myself buying it.

    Down on the farm, where the cat watches all.


    So far I've really enjoyed it. I think it has a little more to it than the Harvest Moon games I've played over the years and I think it also smooths out some of the hichoughs that most of the Harvest Moon games have too. You can see the amount of care and polish that went into the game and continues to go into the game.

    I've also tried to play the game in a very gentle way. I try (although I don't always suceeed) to keep the play sessions short and I've also worked to avoid min-maxing any aspect of the game. I'm working on roleplaying just a guy who needed a break from life and got a farm and I have to say I think it's really helped me relax while playing. My only real complaint with the game is that there's no save option except over night, which occasionally makes me keep playing after I'd really rather stop.
  2. Super Mario Maker - I really hadn't expected to play this much Super Mario Maker. I spent quite a bit of time (for the first 3/4 of the month) playing a little bit each day. I spent a lot of time thinking about how to make better levels and I think I'm getting better. The problem is that it's so difficult to get your levels played by anyone that you end up shouting into the void.

    The levels from Nintendo are also usually really great to play, here you played the same level 3 ways to get the three starter pokemon.
    I finished my "First World" with 1-3 and 1-4 (completing 1-1 and 1-2) and I think they're okay, if not great. The did inspire me to start trying to do things in a more creative, less linear way and so I came up with I Ain't Afraid.

    I've also been playing a bit more and I think that's helped improve my platforming and it's been fun (for the most part) too. I think the new components Nintendo has been introducing are pushing people to create levels that are more playable and less kaizo or automatic. Also, I think it stands to reason that at this point people who really like making levels are the ones still playing.
  3. Final Fantasy VI (or 3) - I finished it. Finally. I'm working on a thoughts on post on the game. I enjoyed it over all. I thought the story was interesting and it has a lot of interesting types of game play.

    I'm not sure what it is, but we're fighting it. Also Setzer? Really? - From GameFAQ's user KeyBlade999


    Sadly it also has combat, and that's the thing that makes this game a real slog. I think my play-time was totalled at about 60 hours and much of that was trying to wade through the combat to get the right spells on the right person at the right time. It's still worth it, but I'm glad there are newer games that are a little easier to play.
  4. Marvel Puzzle Quest - So, usually the casual games don't make it this high on the list, but between trying to keep up for the Alliance and the fact that the revitalized the progression system, I've managed to play quite a bit of Puzzle Quest over the last little bit.
    Match 3. Punch Robots. (or Ninja or Purple Guys or Melty Guys, or Soldier Guys or ....)

    I'd hit a point where I didn't want to play that much since I wasn't playing enough to get the high level characters, but they changed the way you level characters up and now it's been worth while and more fun. So one bus ride at a time I've manage to rack up the time on this one (it's also my game with the most play sessions for the month by a wide margin).
  5. Europa Universalis 4 - So ... I started playing this again. Um, I guess my ill feelings faded and both Extra History and Hardcore History have been talking about the Middle East and it left me feeling like it was time to try to lead the Ottomans to glory again. At least I seem to have my play times down to a more manageable length of time.

    It's not that we're the centre of the world. It's just that we're the centre of the world.

I also started to play Mass Effect again this month. I was a little influenced by all the talk about Andromeda, and it's also just been a really long time since I played. I only played a few hours (since the game is much much slower than I remember). I'm still finding some of the charm that I remember from the first time(s) I played the game, but it definitely hasn't aged as well as I'd have hoped. My last play through I played he-shep Calrin, so this time I thought I'd play fem-shep Maria (who looks really unfortunately exactly like Ashley). I also had forgotten how bad the character models were for the first game in the series. Still it does feel a bit like home after all's said and done.


That's my Normandy. Also how effing hard is it to take a screen shot Mass Effect?


I think that tracking my play time has been good. I think I've been more mindful about what I play and how I play it. I think I've also felt a little more comfortable playing less, which is good since the next little while is going to be pretty busy.

Here's my total play time for games in March:
And here's my total number of play sessions:
Finally, here's the graph of my play time / day:

So it turns out that google is really weird about exporting charts. I'm not just bad at it.

Friday, February 05, 2016

Blog: Video Games of January 2016.

A little while ago, I decided that I'd like to put together a "Game of the Games I Played this Year." This tends to be a little difficult though because I never actually remember what I've been playing after a little while. So, I thought it might be fun/a good idea to keep track of what I played this year.

I seem to have pulled it off, so far, and now, by time played, I have six "top" games for the month:
  1. Europa Universalis 4 - I played a lot of EU4 and I did it all in about 4 days (see the chart below). I don't think it would be weird to say I have some very mixed feelings about it, and not just because I'm now terrified of the Commonwealth.  


    I like EU4. It has a lot of depth and strategy, (which I'm still miles away from mastering) and the AI is good and not cheating too obviously.  Whenever you sit down to play it's always engaging and you get to make interesting choices and plans.

    It's also the worst "one more turn" game I've ever played. I've sat down to play an hour or two and stood up four or five hours later feeling a bit like you've lost control of your life. I found especially I'd only quit after the game punished me badly for making poor choices (see Polish Commonwealth) and so I'd leave with a mixed, my life sucks because I've played one damn game all day, and my life sucks because I just killed 100,000 troops and had to give up six provinces.

    EU4 also gets into your brain. I found myself spending a lot of time thinking about plans for the Ottomans and how I was going to expand, or fix a treaty, or get those damned provinces back from the Polish. This tended to make it a little to easy to fire up EU4 and start up again. I had to make a pretty conscious effort to put it away so I could a) actually get real work done and b) play anything else (like Final Fantasy).

  2. Final Fantasy VI (or 3) (for Super Nintendo) - Since I broke up with Ogre Battle (which I'll write a post about some day), I still feel like the dark days of winter are the days when you're supposed to play fantasy RPGs and Final Fantasy VI is a great game in that category.


    I was playing on my original SNES. Which gave me the full Woolseyized text, son of a submariner and all. I tend to think of the SNES version FF3 (with the arabic numeral) verses Final Fantasy VI (with the roman numerals), which applies to the later versions of the game. That may be a crazy thing to do, but it's what's been going on in my head for a while.

    Generally I've been having fun. The story feels a little strangled by the translation, but generally is good and once you get going is fun. Combat is good, but random encounters are evil (especially when you're trying to tell a story). There are slightly too many characters for the game to manage and not quite enough reason to trot them out in any quest. There's a button you can push that makes a ninja drop from the ceiling and you can fight him. (Also why are all ninjas undead?)

  3. Dishonored - I really like Dishonored (which should really have a u in it somewhere). It's fun and it's easy to slip back into, even if I haven't played in a while. Beyond that I'm feeling excited that we'll get to see Dishonored 2 some time this year (hopefully) and I also want to try my hand at a Let's Play and this seems like a good game to start on.


  4. Mini Metro - Holy crap! This little strategy game where you manage a metro system on a metro map is awesome. I played it a little bit when they had the web-only beta version running a while ago. Then it came out for real. I lost a day (oops) to the web-only version on my laptop then looked it up again when I got home and realized that the Steam version was on for $10 (CAD). So since then I've played a lot. I seem to max out most maps at around a 1000 passengers, but I like the variety of maps they have and the daily challenges. The only problem I seem to have (other than the lost day) is that it seems like you can't do the daily challenges all at once.


  5. Super Mario Maker - I don't usually set out to play Super Mario Maker that often, it tends to be a game where I see the box sitting by the TV and think, "Oh, I should play an hour." I really like designing levels as an exercise in thinking about game design and I also try to spend at least a little time playing other peoples levels since I think the game is a little low on players vs creators. Since I'm thinking about it, I do have two levels that I made recently that I'm kinda proud of, New Buzzy Lair and Always a Way. You can also see my profile page.



  6. Hearthstone - I don't play Hearthstone everyday, but I do like to play at lunch when I can and then occasionally while I'm watching the hockey game or as a way to wind down before bed. I'm not good and I'm lacking a lot of the high end cards to really get me moving (one day, Dr. Boom, one day), but I still have fun. It may not be exactly fair, but I do enjoy that feeling of watching your opponent make a mistake and leave you the opening to get your board control up and stable so you take the game over.


If you're interested, here are my total times in January for every game I played:


The units are in hours, I'm still a little baffled about pivot tables.
and I have a chart of which games I played on which days:

Sorry this looks janky, I'm definetly still trying to figure out how to embed google docs.




Reading

I’m not sure that anyone, myself included, really needs this post. On the other hand, I read a thing about re-reading and I want to write ab...